I'm guessing it's a WIP feature, but I'd like share some thoughts about AI after one month I've spent on testing OpenXcom.
- AI is throwing grenades like a mad (at least during terror missions). Nothing is safe, including... Aliens! Awesome! I'm HUGE fan of battlefield chaos, and unpredictable situations.
- AI sometimes (correct placement on the map) is trying to kill units inside of crafts (gaps roof/floor <==> walls original design flaw?), but it's wasting TUs only.
- AI way too much is doing nothing. It can stand next to my unit for a few turns without any reaction, or is moving back and forth, making it super easy to kill. Reaction fire on my units movement seems to work better than AI's actions during its turn.
-----------------------EDIT
Of course, it doesn't happen all the time. But sometimes AI is simply standing, and waiting to be killed, even if has my units few tiles away, and could successfully kill them. Unpredictable AI is super cool, but "idling" happens too often.