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Author Topic: XCOM Aspect Ration and Gamma  (Read 414 times)

Offline NashGold

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XCOM Aspect Ration and Gamma
« on: September 19, 2020, 05:25:34 pm »
Obviously XCOM renders image int 320x200, because DOS, but old CRTs still displayed 4:3. Old CRTs also had very different gamma curves from the today LCDs: on CRT picture looked much more brighter and contrast. Therefore the question: should one correct the gamma and the aspect ratio, while making mods and just playing the game?

Here I've scaled TFTD screenshot  to 640x480, which makes game look very different from what you will get with OXC or DOSBox. In fact, characters now have proper proportions.


Offline Meridian

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Re: XCOM Aspect Ration and Gamma
« Reply #1 on: September 19, 2020, 06:59:19 pm »
OXC has a (hidden) option for 4:3 ratio (nonSquarePixelRatio: true).

Modders went the other way and decreased the brightness and contrast even more. Such a shame :(