Author Topic: Mods wont show up  (Read 2141 times)

Offline i never asked for this

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Mods wont show up
« on: June 29, 2020, 07:45:14 am »
I am using the last version of the openxcomXE (6.5.3) and all my mods refuses to show up, and i dont have a clue why

Yes i did put them in the user/mods folder correctly.

when i tried using the nightly version the mods did show up, can someone help me?

Offline Meridian

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Re: Mods wont show up
« Reply #1 on: June 29, 2020, 12:48:34 pm »
Code: [Select]
[29-06-2020_01-38-26] [WARN] scanModDir('C:/Users/gio/Downloads/xcom/xe/user/', 'mods'): No metadata.yml in openxcom_xfiles_1.4a, skipping.
[29-06-2020_01-38-26] [WARN] scanModDir('C:/Users/gio/Downloads/xcom/xe/user/', 'mods'): No metadata.yml in me_sound, skipping.
[29-06-2020_01-38-26] [WARN] scanModDir('C:/Users/gio/Downloads/xcom/xe/user/', 'mods'): No metadata.yml in Dioxine_XPiratez_L2, skipping.
[29-06-2020_01-38-26] [WARN] scanModDir('C:/Users/gio/Downloads/xcom/xe/user/', 'mods'): No metadata.yml in 40k_cutscenes_024, skipping.
[29-06-2020_01-38-27] [WARN] scanModDir('C:/Users/gio/Downloads/xcom/xe/user/', 'mods'): No metadata.yml in 40k_025, skipping.

Wrong folder structure.
You need to copy only the mods, nothing else.

For example Piratez folder contains tons of other stuff, you need to use only what's in Dioxine_XPiratez_L2/Dioxine_XPiratez/user/mods

Same/similar for XcomFiles and 40k.

Offline gamebrain

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Re: Mods wont show up
« Reply #2 on: August 14, 2020, 04:28:29 pm »
I am using the last version of the openxcomXE (6.5.3) and all my mods refuses to show up, and i dont have a clue why

Yes i did put them in the user/mods folder correctly.

when i tried using the nightly version the mods did show up, can someone help me?

I already had the same problem. What 'Meridian' told in his post helped me :)