That was an intense cultist mission. At least it would have been for me. I definitely would have gotten shot all the way up on like turn 5.
Out of curiosity, why didn't you go for the relative safety of the building to your right? I know the van and the forest helped block a bit, but clearly a lot of things were getting through, and you were just getting lucky juking them (or so it seems to me)
I thought that I will run out of ammo and will need to come back to the van to pick more stuff. I actually needed to pick a flare and medikits. I had only one Ironmanish moment when I redid something stupid on my part, except when I wanted to get shots that I forgot to do. To walk inside I needed to first secure the perimeter on the other side of the house, which would be problematic. A major problem was that I didn't bring enough flares.
Except for turn 1, there was only one shot coming through the house. There were soldiers close to it, at night I don't know what is on the other side and I don't want them to walk close to me. The house and especially the forest were of more help to the cultists than me.
They did miss more, but most of them shot at 50% accuracy or were wounded so that is fine. I was extremely lucky with the grenade on turn 1 and that Sailor missing with Magnum. I did get 3 wounded and I got hit 4-5 times.