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Author Topic: X-Com Files Mod, Superman, Ironman-ish  (Read 276978 times)

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #75 on: August 04, 2020, 10:03:39 am »
The case is closed. Polish peasants beaten, the aliens shouldn't be much tougher.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #76 on: August 04, 2020, 10:45:47 am »
And we get to the Black Lotus Cult Apprihension in Australia. This is the team.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #77 on: August 04, 2020, 11:27:45 am »
Nobody jumps to greet us here.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #78 on: August 04, 2020, 12:40:24 pm »
We stun the closer ninja without problem and hit the other guy.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #79 on: August 04, 2020, 12:50:47 pm »
Shotguns are a fascinating weapon for our agents. May be because it is the biggest they have.

They are also very effective friendly fire weapon. Those Kevlar Vest are awesome. With the Suit or Leather Coat that would have been a friendly kill.

The way shotguns fire is - the first pellet uses the X-Com aim formula (whatever that is), and the rest hit near it (regardless of accuracy).
« Last Edit: August 04, 2020, 12:53:25 pm by tarkalak »

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #80 on: August 04, 2020, 01:05:12 pm »
And we get a fatality. And in a pretty weird way that I wasn't able to catch very well, so I will try to explain it.

1. That Cultist walked out of the garage and tried to shoot Robbe Mertens point blank.
2. Point blank shots triger the close quarters combat logic, meaning that Robbe rolls his melee skill to deflect the shot and rotate the cultist to shoot elsewhere.
3. The cultist shoots Pietrowski who is hapily sleeping on the ground and kills him instantly.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #81 on: August 04, 2020, 01:07:19 pm »
Revenge!

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #82 on: August 04, 2020, 01:14:16 pm »
The starting Medikits in the mod are pretty lackluster. There is 5 Weight one for 1 heal, 8 weight one for 2 and 15 weight one for 3 heals and equal number of painkiller and stimulants. The current missions are too short and I have time to go back and pick up one when I need it.

I don't really need to use it, the agent will not bleed out, but medikits train bravery.
« Last Edit: August 04, 2020, 01:19:07 pm by tarkalak »

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #83 on: August 04, 2020, 01:18:24 pm »
Lets reform and finish them.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #84 on: August 04, 2020, 01:26:54 pm »
I found both.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #85 on: August 04, 2020, 08:09:42 pm »
I decided not to try to capture this guy. An aimed shot with a shotgun was enough.

Now we wait for the next guy to show up. He is somewhere in the building below.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #86 on: August 04, 2020, 08:19:23 pm »
Lets train some reaction fire, shall we?

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #87 on: August 04, 2020, 08:26:45 pm »
Outcome.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #88 on: August 04, 2020, 08:48:41 pm »
Next target,  Belgic redneck party.

Offline tarkalak

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Re: X-Com Files Superman, Ironman-ish
« Reply #89 on: August 04, 2020, 09:04:32 pm »
The crew.