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X-Com Files Mod, Superman, Ironman-ish
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Author
Topic: X-Com Files Mod, Superman, Ironman-ish (Read 277281 times)
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #495 on:
September 14, 2020, 11:24:33 am »
Megascorpions
See you later.
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #496 on:
September 14, 2020, 11:36:52 am »
Later that day.
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #497 on:
September 14, 2020, 11:50:30 am »
And the Gangster talked about ... flashlights.
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #498 on:
September 14, 2020, 11:51:53 am »
I haven't had a single Chupacabra hunt so far.
There should be a mandatory Chupacabra hunt in first month.
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #499 on:
September 14, 2020, 11:59:33 am »
EDIT: Retcon Activate!
Chapter 6: The age of DA HELIKOPTA!
Retcon Deactivate!
The MiBs won't get our ganja anymore.
«
Last Edit: September 26, 2020, 07:38:59 pm by tarkalak
»
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #500 on:
September 14, 2020, 12:02:59 pm »
The next hunt.
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #501 on:
September 14, 2020, 12:13:40 pm »
The team.
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #502 on:
September 14, 2020, 12:16:14 pm »
OK, zombies again. Some training mission.
Actually these aren't real missions, just some training montages.
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #503 on:
September 14, 2020, 12:20:07 pm »
Yep, nothing livens up a Zombie hunt like some good old shoot the highest ranking officer in the buttocks. The risks of live firing training.
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #504 on:
September 14, 2020, 12:24:50 pm »
And there was another friendly fire incident, that went unnoticed.
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #505 on:
September 14, 2020, 12:28:42 pm »
Let's see what did the cat bring.
Uhm, Summary said absolutely nothing. Is that an improvement from 4 beetles and a pack of cigarettes?
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #506 on:
September 14, 2020, 12:34:52 pm »
Similar equipment to last time, and zombies again. Sigh. Can't I have Mutant Physiology?
Nice winter map though, but I don't think they have forests in Greenland.
Logged
Solarius Scorch
Global Moderator
Commander
Posts: 11728
WE MUST DISSENT
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #507 on:
September 14, 2020, 02:49:55 pm »
What do you mean? It's called
Green
land!
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #508 on:
September 14, 2020, 05:32:04 pm »
Quote from: Solarius Scorch on September 14, 2020, 02:49:55 pm
What do you mean? It's called
Green
land!
There actually is a
single forest in Greenland
. I didn't know that.
As far as I know the name Greenland was an early example of a successful P.R. campaign by Eric the Red.
«
Last Edit: September 14, 2020, 05:55:07 pm by tarkalak
»
Logged
tarkalak
Commander
Posts: 1460
Re: X-Com Files Mod, Superman, Ironman-ish
«
Reply #509 on:
September 14, 2020, 06:07:09 pm »
Some good old fashioned reaction fire training and then shotguns and I will skip to the outcome, unless something surprising happens.
Logged
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X-Com Files Mod, Superman, Ironman-ish