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Author Topic: X-Com Files Mod, Superman, Ironman-ish  (Read 277071 times)

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #315 on: September 02, 2020, 10:12:47 pm »
And a forth mission shows up. I have only 3 teams and they are all too slow to do a second one, so the Ninja Outpost is cancelled. It is only negative 100 points, while the rest are 150 and 400, no other reason, I swear.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #316 on: September 02, 2020, 10:27:09 pm »
The team is loaded with rubber. Also I need to fix some settings here.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #317 on: September 02, 2020, 10:41:14 pm »
Turn 1: Nothing so far. There are lots of workers with wrenches. Those made good money for a silly melee weapon.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #318 on: September 02, 2020, 10:55:53 pm »
Turn 2: Play with the food.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #319 on: September 02, 2020, 11:04:28 pm »
Turn 3: Oooops Number 5.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #320 on: September 02, 2020, 11:15:13 pm »
Turn 4: Shhh, he didn't hear us. He actually hit an urban youth with a baseball bat and she hit him with the bat. Why do they even call us on these?
« Last Edit: September 26, 2020, 06:30:03 pm by tarkalak »

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #321 on: September 02, 2020, 11:21:24 pm »
Outcome. Lets ask this guy what made him go nuts? Was it acute nuts allergy?

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #322 on: September 02, 2020, 11:24:22 pm »
The bane of Mulder has been researched.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #323 on: September 02, 2020, 11:26:08 pm »
Let's have a crop circles mission too. At least it is close by and I might be able to send a team before it expires. Maybe we will finally catch the MiB while they steal OUR POT. STAY OUT, IT IS OURS!

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #324 on: September 02, 2020, 11:28:47 pm »
Or maybe we should go do this Madagascar Strange Creature hunt if I can get there.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #325 on: September 03, 2020, 12:56:43 am »
Research done.

Offline Solarius Scorch

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #326 on: September 03, 2020, 01:11:38 pm »
Quickly, someone write Crusader-COM/Jihad-COM submod. Any takers?

You mean X-Communicare? :)
(This idea has been floating around for years... Maybe one day...)

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #327 on: September 03, 2020, 11:29:05 pm »
Next Mission is a Strange creature hunt in Northern Canada right next to Greenland. As if Canada isn't north enough, they actually have northern parts.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #328 on: September 04, 2020, 12:25:50 am »
EDIT: Retcon active!

Chapter 4: The Age of the Double Barreled Shotgun

Retcon deactivated!

Yey, the whole team managed to kill a zombie. I should stop loading stun at startup at all.

Let's pick up the light pistols and have some Reaction fire. I should probably check who needs it actually.

Also the first Elvis zombie showed up, but then walked out of the scene.
« Last Edit: September 26, 2020, 07:28:40 pm by tarkalak »

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #329 on: September 04, 2020, 12:13:07 pm »
OK, so the D-B Shotgun can shoot 4 times a turn.