Author Topic: X-Com Files Mod, Superman, Ironman-ish  (Read 211894 times)

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #225 on: August 28, 2020, 08:15:02 pm »
We found out about the Red Dawnies safe houses on the 30th of March. I will get another network (Dagonnists I think) and the Exaltee Infiltrator tomorrow, but I don't think I will be able to research Exalt Network in time for next month.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #226 on: August 28, 2020, 08:24:57 pm »
And that Cult Aprihension ran away.
We get some research done though.

Exalt Network is the only one missing, and I am pretty sure 8 scientists will not be enough to research it in 1 day.

Note: We also get the cure for cancer, but who cares for such trivial things!? There are pitchforks to research and farmers to interrogate about irrigation.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #227 on: August 28, 2020, 08:38:27 pm »
Well, End of month. I am only 157000 dollars above. This is because I have way too many agents, but I want to train a lot up for what is to come.

Also I did get the Exalt Network on 00:00 of the 1st of April. Will that trigger the Exalt Safehouses?
We shall find out this game month.

EDIT: And I either forgot to put the scientists on Basic Operations, or I scrolled in the wrong place, I hate that feature.
« Last Edit: August 28, 2020, 09:02:20 pm by tarkalak »

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #228 on: August 28, 2020, 08:50:15 pm »
1st of April passes without incident, what a joke!
Oh, wait, I forgot to sell the old stuff, buy the new one and get a Scientist. The joke is on me.

Then we got another Crop Circles in Pakistan.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #229 on: August 28, 2020, 08:59:44 pm »
And I get the Kludge, a.k.a. the most useless pistol in the game. It is ugly, worst than Magnum at the same research level and, worst of all, none of our enemies ever use it. It has 5x12 shotgun ammo, but it is way too weak. Oh, and it has worst range (15) and drop off (4) than other pistols.

Needless to say, Mulder wants it and nothing else. May be a Magnum.

Also we get the Agricultural Flamer, which is our first incendiary. I will carry it in case we face something immune to bullets, but it isn't super useful.
« Last Edit: August 28, 2020, 09:04:04 pm by tarkalak »

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #230 on: August 28, 2020, 09:17:13 pm »
Those new tasers we bought look surprisingly like Shotguns. Let's see if they are worth it.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #231 on: August 28, 2020, 09:18:27 pm »
This must be the first farm map that I find without any house in it. Only fields.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #232 on: August 28, 2020, 09:24:56 pm »
First one in the bag.

By the way, where was "Wowzers!" from, I remember the phrase but not where it was from. It was some kids show, that couldn't use appropriate curses.
« Last Edit: August 28, 2020, 09:28:22 pm by tarkalak »

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #233 on: August 28, 2020, 09:40:52 pm »
Oh, shit. Those peasants mean business.

He just heard about this incident in Bulgaria where two peasants mistook french spies for Romani thieves.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #234 on: August 28, 2020, 09:43:45 pm »
Medical Training applied, and the Peasant took a stun shotgun and normal taser to go down.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #235 on: August 28, 2020, 09:48:56 pm »
Let's try some reaction fire on the last guy. They only agent without a shotgun will look on the stunned farmers.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #236 on: August 28, 2020, 09:52:42 pm »
It actually worked very well with 6-7 shots. Sadly only one agent registered it.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #237 on: August 28, 2020, 09:56:27 pm »
The jig is up.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #238 on: August 28, 2020, 10:00:57 pm »
And we also researched Uzi Aqcuisition.

I am not a huge fan of SMGs in this game. I only used one in this play through so far. I am somewhat liking the MAC 10 SMG and will probably use it when it shows up.
« Last Edit: August 28, 2020, 10:03:59 pm by tarkalak »

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #239 on: August 28, 2020, 10:03:42 pm »
I get 2 more scientists and I put them on a strange alien artefact that strangely resembles an Axe and on the Sawn Off Shotgun, so they could get up to speed. I think that these are faster to research this way than with Farmers.