Author Topic: Auto-Battle  (Read 1797 times)

Offline Yankes

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Re: Auto-Battle
« Reply #15 on: January 11, 2021, 10:50:06 pm »
Let's be honest... nobody would ever accept any auto-result, if they lost even a single soldier.

Everyone will ask for a feature that if auto-result loses even one soldier, they should get a chance to replay the whole battle manually.
(or even worse, they will bad-mouth me, that I am not capable of creating even a "simple" auto-result algorithm and that I have to "fix it" or else they come and kill my dog)

And we're back to an auto-win cheat button... no, thank you.
When I hear  auto-result I always recall some video review of (probably) TotalWar where when you auto-battle you always loose canons even they should be on back of your wining army :>
But on other hand what if "losing solder" was part of this mechanic? you sacrifice you soldier on altar of RngGod for best outcome, more hard enemy you need sacrifice soldier with more stats :D

Offline WaldoTheRanger

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Re: Auto-Battle
« Reply #16 on: January 11, 2021, 11:01:15 pm »
Bonakva calls this sterile, because it doesn't give experience.

He doesn't want to remove the tedium, he wants to keep and automate the tedium, i.e. let the game play itself...

Well I don't care.
It would solve the issue for me, and I imagine most people.

Offline Solarius Scorch

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Re: Auto-Battle
« Reply #17 on: January 12, 2021, 12:35:34 pm »
Watching the AI play again itself would be fun. Once.

Except it wouldn't really work, because the X-Com AI is unable to put together a simplest tactical plan. It would devolve into random movements and occasional chance shots, which in my opinion is 0% accurate in simulating a human player, even a really bad one. It wouldn't even be entertaining to watch.

Offline The Reaver of Darkness

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Re: Auto-Battle
« Reply #18 on: January 21, 2021, 02:40:59 pm »
I think it would be nice to simply let the computer play while you watch, with the ability to shut it off at any time and reassume control. The computer would almost invariably play worse than the human player, but if your squad has the deck stacked well enough in your favor you could get it done with sufficiently low casualties. It would really help remove some of the slog of running too many missions, and may also lead to equipment strategies related to getting the AI to do a better job when playing for you. For example never put blaster bombs into the hands of the AI because as you've probably seen the aliens do, they kill themselves more often than they kill their opponents.

One thing you'd definitely not be accused of doing is cheating, as even at its best, the AI is brazenly stupid.