aliens

Author Topic: Heavy machineguns  (Read 2092 times)

Offline Marrik

  • Colonel
  • ****
  • Posts: 180
    • View Profile
Heavy machineguns
« on: May 29, 2020, 05:54:17 am »
How high does strength have to be to operate one?

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11448
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Heavy machineguns
« Reply #1 on: May 29, 2020, 11:48:33 am »
A loaded HMG weighs 52. What more is there to say?

Offline TheCurse

  • Colonel
  • ****
  • Posts: 334
    • View Profile
Re: Heavy machineguns
« Reply #2 on: May 29, 2020, 12:19:55 pm »
don't need that strength to use it though.
just to carry it.
if you got less, you only need enough that the TU reduction (because too much weight) is not so much you can't fire that thing...

Offline HT

  • Colonel
  • ****
  • Posts: 456
    • View Profile
Re: Heavy machineguns
« Reply #3 on: May 29, 2020, 02:32:21 pm »
Power armor or a light uniform such as the Jumpsuit is recommended to wield such guns. Miniguns continue to be stupidly good. HMGs allegedly can work as a super-heavy sniper, but I haven't tested it yet.

Offline Bobit

  • Colonel
  • ****
  • Posts: 186
    • View Profile
Re: Heavy machineguns
« Reply #4 on: June 03, 2020, 01:59:23 am »
Jumpsuit is very dangerous to put a high-value agent in. I prefer to wait until they get more str from commendations and put them in kevlar. Limits your ability to turn before firing though.

Miniguns are preferrable against most enemies anyway.

Hmm... I wonder if a low-str soldier could effectively use a non-light minigun by picking it up and dropping it every turn. Would that count as abuse?
« Last Edit: June 03, 2020, 02:02:28 am by Bobit »