aliens

Author Topic: Any mod to do with Alien Infiltration missions?  (Read 847 times)

Offline default

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Any mod to do with Alien Infiltration missions?
« on: May 06, 2020, 09:44:44 am »
Hello. I can't to find any mod that improves how Alien Infiltration missions work. I dislike that I can't stop them or return country back. Is there any mods for this?
I found "Council Betrayal for OpenXcom" but read comment, seems this mod isn't working... and also he calls a lof of UFO forces.

Offline The Martian

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Re: Any mod to do with Alien Infiltration missions?
« Reply #1 on: May 07, 2020, 10:49:52 pm »
Mods that have this feature:
. From what I've read you can restore a lost country in Solarius Scorch's "The X-Com Files" mod.
. As of version 2.16 Nord's "World of (terrifying) silence" also has the feature allowing players to regain a lost country.
. Efrenespartano's United Nations Extraterrestrial Combat Command's changelog mentions having this feature since v0.2c.



Here is the information I think you are looking for:

Done.

Global variable:
Code: [Select]
allowCountriesToCancelAlienPact: true

If you destroy the alien base that caused a pact, you will get the country back... at the end of the month... unless aliens manage to infiltrate it again in the meantime :P

Also done today.
More info: https://openxcom.org/forum/index.php/topic,6456.msg100411.html#msg100411

You'll need OpenXcom Extended to use that feature.
« Last Edit: May 07, 2020, 11:35:04 pm by The Martian »