Update release to V 1.1: Includes new weapon to Volter set, the "Stormgun" (shotgun/scattergun variant).
Screenshot of stormgun below. Check to make sure of using the 1.1 download.
My next foray into the OXCE tinkering business, sharing a weapon mod (3 small arms) I hope to expand on.
Following up on my MRF Fluid Armor with a line of
Electricity weapons,
Arc Volt Weapons, or
" Volters " for short.
Intent:As a companion or alternative to laser tech at UFO game start, I wanted (mostly for flavor) something less "GI Joe" and at same time would add some some critical thought back.
I've no doubt someone has (or is) working on electricity weapons... (WotW?) but It interested me enough to put my own spin with a less overall objective and more a simple addition.
Before i blather on, here's what i'm working on; Brief (30sec) demonstration of rifle in action against floaters: (Screenshot of pistol at bottom)
Changelog:Mixed sounds for weapon effects and original artwork (be kind!) Filled in some believable details/story to fit with the early game. It's a fun mod but its not an uber weapon, although it does higher damage than laser, it suffers several drawbacks (included in readme).
Please find attachment below, and consult ReadMe included for more details.
Install as usual, drop into mods folder and activate in OXCE.
Usage:Thrilled if this became worthy enough to be used, just give me a heads up if you would.
Do tell if i royally screwed something in the 1.0 drop, for a good laugh, or your honest feedback.
Here's to cook'n some Sectoids!
Thanks