We're trying to make an alien mission which works like this:
- runs from a missionScript (to ensure that we can use triggers)
- spawns a certain UFO somewhere on the globe, like any normal UFO
- the UFO flies to an alien base (preferably a custom alien base type we already have in the mod, but standard alien base would be OK too)
- the UFO disappears on contact with the target alien base
- profit.
Also, I would like to know how to make a variant of the above, except the UFO doesn't disappear after reaching the base but lands normally and then takes off.
Help would be appreciated.