I have a request: an option to spawn a mission (not UFO) right at the coordinates of X-Com base. This would be the same as normal spawning at a fixed point, except instead of given coordinates it would choose one of your bases (at random, if there's more than one).
Justification (in the context of Piratez as a good example):
- It would allow to remove "comm waves", which are a not-so-elegant hack.
- It would allow special missions taking place directly at your base, for example "attack of creatures from the sewers".
- It would allow creation of some missions which would logically take place around the base.
Optional considerations:
Terrain used would be governed by alienDeployments, same as with normal missions, but also including your base.
Also, it would be nice to have an option to tie the terrain to the global texture instead of specifying it directly, because (for missions not actually happening inside your base, but outside) the game doesn't know where the player will put their bases.