Author Topic: TerrainPack BugFixes and Overworked and Changed Files  (Read 1129 times)

Offline hellrazor

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TerrainPack BugFixes and Overworked and Changed Files
« on: March 01, 2020, 04:53:12 pm »
Hello Hobbes,

I wanted to provide you at least with the slight changes and but mostly bugfixes for the TERRAIN PACK globe terrains.
After i was able to diff files accordingly and now exactly, which differentiate and also roughly with what, here you go.

When I was using/integrating your TERRAIN PACK into Hardmode_Expansion i started a systematic bughunt through your MCD files and also some Maps/Routes.
It took me a lot of time especially to go through all the globe terrains like STEPPE, TUNDRA etc.
I would be really honored if you would at least accept the bugfixes for the globe terrains, into AREA51 and the TERRAIN PACK.
I do not expect anything back from you for this! In admiration of your great work I had to fix bugs were i could find them und now finally being able to give back. Sorry just my perfectionistic tendencies at work :)

Additionally to the bugfixes for MCD/MAPS/ROUTES the globe terrains also got added proper DIE Index orders.
What does this mean?
- Hills can become craters for example.
- Players can create additional entrances to caves for example.

Terrain Destructability for converted TFTD assets has been adjusted to fit the UFO design principiples in regard of terrain destructability.
This is only additional and for completionist sake, you can disregard those if you desire todo so.
Since we always had different viewpoints in regard of terrain destructability.

In case you need i also added my Version of the TFTD converted Water Animation SEAURBAN.MCD feel free to use.
MCD index was not changed for SEAURBAN.MCD so the Maps using this should work with your Version also.
I added water to ISLANDURBAN and PORTUFO maps.

Unfortunately comparing changes in MCD/MAPS/ROUTES files is a hassle since they are in a binary format.
I wish there was a DIFF Option in MCDEdit to compare MCD at least.

The complete list of changes, which i collected over a long time, i tried to represent as best to my ability in the following list:

##BUGFIXED MCDs:

ATLANTDESERT.MCD
CRASHEDPLANE.MCD
DESERTMOUNT.MCD
DESERTPLANE.MCD
DESERTPLANE.PCK
FORESTBITS.MCD
FORESTMOUNT.MCD
FORESTPOLAR.MCD

GRASSLANDBITS.MCD
GRASSLANDBITS.PCK
GRASSLANDBITS.TAB
GRASSLANDDESERT.MCD
GRASSLANDFOREST.MCD
GRASSLANDMOUNT.MCD
GRASSLANDPOLAR.MCD

JUNGLEBITS.MCD
JUNGLEMOUNT.MCD
JUNGLEMOUNT.PCK
JUNGLEMOUNT.TAB
JUNGLEPOLAR.MCD

MADDECOR.MCD
MADDECOR.PCK
MADDECOR.TAB

MUJUNGLE.MCD

POLARDESERT.MCD
POLARDESERT.PCK
POLARDESERT.TAB

POLARMOUNTBITS.MCD
POLARMOUNT.MCD

POLARPLANE.MCD
POLARPLANE.PCK

SANDS.MCD

SAVANNABITS.MCD
SAVANNABITS.PCK
SAVANNABITS.TAB
SAVANNADESERT.MCD
SAVANNAFOREST.MCD
SAVANNAMOUNT.MCD
SAVANNAPOLAR.MCD

STEPPEBITS.MCD
STEPPEDESERT.MCD
STEPPEFOREST.MCD
STEPPEMOUNT.MCD
STEPPEPOLAR.MCD

TAIGABITS.MCD
TAIGADESERT.MCD
TAIGADESERT.PCK
TAIGAFOREST.MCD
TAIGAMOUNT.MCD
TAIGAPOLAR.MCD
TAIGAPOLAR.PCK

TUNDRABITS.MCD
TUNDRADESERT.MCD
TUNDRAFOREST.MCD
TUNDRAMOUNT.MCD
TUNDRAPLANE.MCD
TUNDRAPLANE.PCK
TUNDRAPOLAR.MCD

##ONLY TERRAIN DESTRUCTABILITY CHANGED MCD:

AIRFIELDA.MCD
AIRFIELDB.MCD
AIRFIELDC.MCD
CARGOSHIP1.MCD
CARGOSHIP2.PCK
CARGOSHIP4.MCD
DAWNDECOR.MCD
ISLANDURBAN2.MCD
PORTBITS.MCD
PORTROADS.MCD
PORTURBITS.MCD
LINERSHIPA.MCD
LINERSHIPB.MCD
LINERSHIPB.PCK
LINERSHIPB.TAB

##OVERWORKED MAPS (Some slight cosmetic changes for consistency):

CRASHEDPLANE00.MAP
CRASHEDPLANE01.MAP
CRASHEDPLANE02.MAP
CRASHEDPLANE03.MAP
CRASHEDPLANE04.MAP
CRASHEDPLANE05.MAP
CRASHEDPLANE06.MAP
CRASHEDPLANE07.MAP
CRASHEDPLANE08.MAP
CRASHEDPLANE09.MAP
CRASHEDPLANE10.MAP
CRASHEDPLANE11.MAP
CRASHEDPLANE12.MAP
CRASHEDPLANE13.MAP
CRASHEDPLANE14.MAP
CRASHEDPLANE15.MAP
CRASHEDPLANE16.MAP
CRASHEDPLANE17.MAP
CRASHEDPLANE18.MAP
CRASHEDPLANE19.MAP
CRASHEDPLANE20.MAP

##ADDED PROPER TFTD CONVERTED WATER ANIMATION (SEAURBAN.MCD):

ISLANDURBAN04.MAP
ISLANDURBAN05.MAP
ISLANDURBAN07.MAP
PORTUFO02.MAP
PORTUFO03.MAP
PORTUFO04.MAP
PORTUFO05.MAP
PORTUFO06.MAP
PORTUFO07.MAP
PORTUFO08.MAP
PORTUFO09.MAP
PORTUFO17.MAP
PORTUFO20.MAP
PORTUFO21.MAP
PORTUFO22.MAP
PORTUFO32.MAP
PORTUFO33.MAP
PORTUFO34.MAP
PORTUFO35.MAP
PORTUFO36.MAP

##MAP BUGFIXES ONLY (Go hand inhand with MCD fixes):

CULTAFARM01.MAP
CULTAFARM02.MAP

DAWNURBAN05.MAP
DAWNURBAN09.MAP
DAWNURBAN12.MAP
DAWNURBAN64.MAP

DESERTLZ.MAP
DESERTMOUNT12.MAP
DESERTMOUNTLZ.MAP

FORESTLZ.MAP
FORESTMOUNTLZ.MAP
FORESTPOLAR00.MAP
FORESTPOLAR06.MAP
FORESTPOLAR08.MAP
FORESTPOLAR09.MAP
FORESTPOLAR12.MAP
FORESTPOLAR13.MAP
FORESTPOLAR16.MAP

JUNGLEMOUNT05.MAP

MUJUNGLE03.MAP

POLARMOUNT05.MAP

RAILYARDURBAN02.MAP
RAILYARDURBAN03.MAP
RAILYARDURBAN04.MAP
RAILYARDURBAN05.MAP
RAILYARDURBAN06.MAP
RAILYARDURBAN07.MAP
RAILYARDURBAN16.MAP
RAILYARDURBAN18.MAP
RAILYARDURBAN19.MAP
RAILYARDURBAN20.MAP
RAILYARDURBAN21.MAP
RAILYARDURBAN24.MAP

##ROUTE BUGFIXES ONLY (Out of bound nodes etc..):

CRASHEDPLANE00.RMP
CULTAFARM01.RMP
CULTAFARM02.RMP
DAWNURBAN05.RMP
EXPANDEDTERROR21.RMP
ISLANDURBAN12.RMP
JUNGLEMOUNT05.RMP
MUJUNGLE03.RMP
POLARMOUNT05.RMP
PORTUFO05.RMP
PORTUFO21.RMP
RAILYARDURBAN03.RMP
RAILYARDURBAN04.RMP
RAILYARDURBAN19.RMP
RAILYARDURBAN21.RMP
RAILYARDURBAN24.RMP
RAILYARDURBAN27.RMP

###
ALL FILES INCLUDED IN ATTACHED ZIP :)

Offline hellrazor

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Re: TerrainPack BugFixes and Overworked and Changed Files
« Reply #1 on: March 04, 2020, 04:17:45 am »
The Version of the Crashedplane maps needs DESERT, POLARDESERT and TUNDRADESERT
in the Terraindefinition to work properly with TerrainPackv4.3

Changed Ruleset attached.