1) Since we are already dealing with non-vanilla AI, I do not understand why it can't be changed further? Albeit completely optional, of course.
I am not sure what you are saying here. Is it: "We did that once and won't do it again?"
"We" didn't do it... I would definitely not add such a feature, it was added (probably) by Yankes when OXCE and OXCE+ were still separate forks (or maybe even before OXCE+ even existed).
I'm saying that I am against AI cheating, and will not allow adding any new AI cheating features.
And what about the mind probe? You explicitly mention it. I believe it would be a neat option to have aliens use them and implement advanced tactics based on the knowledge gained. Would level the playing field, since X-COM can already use the mind probe.
It would be a "nice to have", I don't have anything against it, it's not cheating.
But saying that AI being able to use a mind probe would "level the playing field" is... a gigantic overstatement at least.
3) That last one is not used in the AI but elsewhere.
I was just wondering why that couldn't be used to check for panic.
Because that would be cheating.
Just because it is possible implementing a cheating AI, doesn't mean we have to do it... I prefer a non-cheating AI.
I don't get the argument here at all to be honest... it's possible to implement a never missing AI, an all knowing AI, never dying aliens... whatever you want... as a developer you have access to 100% of the game state... but the AI should NOT have access to 100% of the game state.