So maintaining a "cheater" version of a large mod is moderately sanity-challenging. I'd like to have it as a sub-mod of my Rework mod, so I only need to list the few things it changes, rather than keep a whole entire copy of the Rework.
xcom2
Other mods that refer to master xcom2
CheatSuite <-- Slashes prices, build-times and buffs soldiers and armors for the vanilla game
Rework <-- Is a mod for xcom2, but makes massive changes and additions
Rework-cheatsuite <-- This just slashes prices, build-times and buffs soldiers and armors for the new stuff in Rework
I can make Rework is-master, but then it instantly becomes incompatible with all other xcom2 mods. It does still appear to work and have access to the vanilla resources.
Is there a way to have my cake and eat it too? Is the load order well defined in such a way that I can ensure that Rework-cheatsuite loads AFTER Rework?