So, if Meridian think that this deserve new topic...
Shotguns does not draw bullets, i think that graphical "object" does not spawn... if i can say so.
Then how hard (complicate?) will it be - to draw solid fading line from shooter to target, instead of spawn "bullet object"?
Like laser, yes.
Thanks.
Maybe we could generate particles (like TFTD bubbles) and let them fade.
But some examples of how you want to use it, for which weapons, and for what purpose, would help imagine some "acceptable" solution.
But I think all solutions will look rather "cheap".
My vision of those shot - a screen moves to target, then from the shooter (most times from the screen border) to target drawed simple line of one color. Then color fades in, lets say, 0.5-2 sec.
Then applies shot animation and maybe smoke.
But... i do not know is it possible or not.
Purpose, of course, is a beam weapons.
I suppose this idea was already discussed, but maybe once again?