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Author Topic: Fixed memory leak in Globe  (Read 3605 times)

Offline sir_nacnud

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Fixed memory leak in Globe
« on: September 19, 2010, 07:57:13 pm »
The dynamically allocated blink and rotate timers were not being deleted in the Globe destructor.

Attached patch fixes memory leak.

Offline SupSuper

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Re: Fixed memory leak in Globe
« Reply #1 on: September 20, 2010, 01:11:20 am »
Thanks, committed.