Author Topic: How underwater bullet trajectory works?  (Read 3188 times)

Offline Ethereal

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Re: How underwater bullet trajectory works?
« Reply #30 on: April 15, 2021, 07:28:43 pm »
You are missing PAL_BATTLESCAPE_3 (for sea depth = 3).

Just add this to your custom palettes and it will work.

And of course also this for STR_HWP_ROCKETS

Thank you very much. I would never have guessed. Everything works fine.