Author Topic: HWPS allowing two different ammunition dependant weapons.  (Read 1672 times)

wcho035

  • Guest
HWPS allowing two different ammunition dependant weapons.
« on: August 31, 2019, 06:30:03 am »
I have been experimenting with HWPs accepting two munition dependent weapons, let says for example a tank mounted with both cannons and rockets.

With the old Openxcom platform, no matter how much I had experimented, only the weapons for one is reloaded and the other wouldn't.

Does OXCE allow for this possibility? 
« Last Edit: August 31, 2019, 10:38:11 am by wcho035 »

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8616
    • View Profile
Re: HWPS allowing two different ammunition dependant weapons.
« Reply #1 on: August 31, 2019, 10:02:43 am »
It's OXCE, not OCXE.

And it does not allow it either.

wcho035

  • Guest
Re: HWPS allowing two different ammunition dependant weapons.
« Reply #2 on: August 31, 2019, 10:09:27 am »
Corrected. Typo mistake.

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8616
    • View Profile
Re: HWPS allowing two different ammunition dependant weapons.
« Reply #3 on: August 31, 2019, 10:11:29 am »
It's not OXCE+, it's just OXCE.

wcho035

  • Guest
Re: HWPS allowing two different ammunition dependant weapons.
« Reply #4 on: August 31, 2019, 10:39:28 am »
Corrected. This section is closed. Perhaps one day you can allow the option of dual ammo dependant weapons.

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8616
    • View Profile
Re: HWPS allowing two different ammunition dependant weapons.
« Reply #5 on: August 31, 2019, 10:45:49 am »
Perhaps one day you can allow the option of dual ammo dependant weapons.

You can implement HWPs as new soldier types... that way they could use multiple reloadable weapons.... check PirateZ or 40k mod.