No, it is not as simple as that. I have turrets on my sprite sheets. I am able to have turret on my tank, if purchase from the market. However, if I am to code the unit as a terror weapon, for some strange reason, the turret is always missing.
I have include turret=yes in both the Purchase item code and unit code. It does not make a difference.
Like I have this unit
- type: STR_TANKDRONE_TERRORUNIT
race: STR_UAV
stats:
tu: 120
stamina: 180
health: 50
bravery: 110
reactions: 30
firing: 0
throwing: 0
strength: 10
psiStrength: 110
psiSkill: 0
melee: 0
armor: TANK_ARMOR
standHeight: 10
kneelHeight: 10
floatHeight: 15
value: 10
deathSound: 23
energyRecovery: 50
moveSound: 1001
builtInWeapons:
- TERMINATOR_WEAPON
This uses the Tank/Cannon sprite. However, if you try to spawn it as an opposing unit, the tank is always missing a turret.