minScouts: 2
maxScouts: 2
MinMissionShips: 2
MaxMissionShips: 2
also, i'm done with the code to read in the ruleset as per your requests, gonna attempt to merge now.
here's the basic structure for the ruleset:
missions:
- type: STR_ALIEN_HARVEST
scoutList:
- STR_SMALL_SCOUT
- STR_MEDIUM_SCOUT
- STR_LARGE_SCOUT
- STR_BATTLESHIP
minScouts: 1
maxScouts: 3
minScoutTime: 120
maxScoutTime: 240
scoutFlightPattern: [ 0, 0, 1, 0, 0, 1, 0, -1 ]
missionShip:
- STR_HARVESTER
- STR_BATTLESHIP
minMissionShips: 1
maxMissionShips: 3
minMissionTime: 80
maxMissionTime: 300
missionFlightPattern: [ 0, 1, 2, 0, -1, -1, -1, -1 ]
points: 100
races:
- STR_SECTOID: 50
STR_SNAKEMAN: 20
STR_MUTON: 0
STR_ETHEREAL: 0
STR_FLOATER: 30
- STR_SECTOID: 50
STR_SNAKEMAN: 0
STR_MUTON: 0
STR_ETHEREAL: 0
STR_FLOATER: 50
- STR_SECTOID: 30
STR_SNAKEMAN: 0
STR_MUTON: 30
STR_ETHEREAL: 0
STR_FLOATER: 40
- STR_SECTOID: 10
STR_SNAKEMAN: 0
STR_MUTON: 40
STR_ETHEREAL: 0
STR_FLOATER: 50
- STR_SECTOID: 30
STR_SNAKEMAN: 0
STR_MUTON: 30
STR_ETHEREAL: 0
STR_FLOATER: 40
obviously not all these values are the PROPER values, i just needed something to read in to test it, but it should have all you need available.