I plan to remove options that are not used, or very rarely used... i.e. people leave them unchanged, or always change them to the same value.
Here's my proposal.
Feedback welcome.
EDIT: Here's the final proposal as implementedTurn off and remove:---------------
* Less-Spoilers Tech Tree Viewer - use NO
Turn on and remove:---------------
* Martial training at any time - use YES
* Display if weapon is two-handed - use YES
* Show 2-handed indicator in inventory - use YES
* Extra bleeding indicator - use YES
* High Stun indicator - use YES
* Show item weight in inventory - use YES
* Friendly craft escort - use YES
* Single-handed weapon unloading - use YES
Rework and remove:---------------
* Maximized Night Display - replace with hybrid night vision = local NV (with max shade 4) + global "maximized" NV (with max shade 8 )
* Automatic Night Vision - if craft interior is too dark (tile shade 12-15); or outside map is too dark (global shade 12-15) and all units have personal light <= 5... turn on NV
* Remove wounded soldiers from training - remove them, but remember if they want to return to training after recovery (automatically)
* Display map borders on the Minimap - turn on by pressing ALT
Convert into a mod option (instead of user option):---------------
* Statistical Bullet Saving - default NO
* Draw enemy radar circles - change to 0 (never draw), 1 (draw if hyperdetected), 2 (always draw) => default 1
statisticalBulletConservation: false
drawEnemyRadarCircles: 1
Hidden (in options.cfg), modder can fix (it's not possible to convert this into a mod option, that's why it unfortunately needs to stay here):
---------------
* Start-Up Text Mode - default 0 # 0 = vanilla, 1 = remove dos4gw and soundblaster text, 2 = remove all text
Keep (as user option on the GUI):---------------
* UFO landing alert - default NO
* Wounded fight if base attacked (health >= x%) - default 100%
* Play Briefing music longer - default NO
* Night Vision color - default 8
* Auto-Sell Manager - default NO
fixedUserOptions:
oxceAutoSell: false
oxceNightVisionColor: 8
oxcePlayBriefingMusicDuringEquipment: false
oxceStartUpTextMode: 0
oxceUfoLandingAlert: false
oxceWoundedDefendBaseIf: 100