Author Topic: [OXCE] Recruitment Office - BMP  (Read 1171 times)

Offline Biggieboy

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[OXCE] Recruitment Office - BMP
« on: October 18, 2018, 03:22:28 pm »
Recruitment Office

- Can hire Elite, Veteran and Psionic soldier
- Normal and Upgraded version (in standalone mod)
- Deployed version (part of  the Building Mod Pack)
- Research and Mission

Beta version (0.99) https://openxcom.mod.io/recruitment-office

Mission avaible (need the Building Mod Pack: https://openxcom.mod.io/building-mod-pack)

Please feedback, subscribe and like it!

Thank you!
« Last Edit: February 04, 2019, 01:29:41 am by Biggieboy »

Offline efrenespartano

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Re: [OXCE+] Recruitment Office - BMP
« Reply #1 on: October 18, 2018, 03:37:33 pm »
Great!

Thanks, Biggieboy. Another addition to my mod.


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Offline Biggieboy

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Re: [OXCE+] Recruitment Office - BMP
« Reply #2 on: October 23, 2018, 04:40:55 pm »
Great!

Thanks, Biggieboy. Another addition to my mod.


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Here is the first (beta) version:

https://openxcom.mod.io/recruitment-office

Offline Biggieboy

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Re: [OXCE+] Recruitment Office - BMP
« Reply #3 on: October 29, 2018, 07:31:59 am »
New version released!

0.95 - Beta:

- MAP cosmetic fix
- UFOpedia pictures
- UFOpedia menus (its not best, waiting for scrollable UFOpedia menu)

https://openxcom.mod.io/recruitment-office

Offline HumanTraitor

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Re: [OXCE+] Recruitment Office - BMP
« Reply #4 on: October 29, 2018, 06:46:29 pm »
Random question: Would this mod work with the X-Files mod? I tried an early version of your "Advanced Buildings" mod and at first worked, but it doesn't anymore since the newest OXCE+ update.

Offline Biggieboy

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Re: [OXCE+] Recruitment Office - BMP
« Reply #5 on: November 02, 2018, 01:09:48 pm »
Random question: Would this mod work with the X-Files mod? I tried an early version of your "Advanced Buildings" mod and at first worked, but it doesn't anymore since the newest OXCE+ update.

Now new version released (0.98), please try it!

https://openxcom.mod.io/recruitment-office

If any problems, please tell me, i try to fix it!


Offline HumanTraitor

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Re: [OXCE] Recruitment Office - BMP
« Reply #6 on: November 08, 2018, 09:42:18 pm »
While your main "upgraded buildings" mod works for X-Files with the tinkering you mentioned, sadly this one does not. Would it be possible to make this one compatible as well?

Offline Biggieboy

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Re: [OXCE] Recruitment Office - BMP
« Reply #7 on: November 08, 2018, 11:10:37 pm »
While your main "upgraded buildings" mod works for X-Files with the tinkering you mentioned, sadly this one does not. Would it be possible to make this one compatible as well?

Here is a little "cheat":

Edit the RO_research.rul file, and remove the last line:
- STR_PSI_LAB

Now i have other plans, so i wanna first finish my mods ( i working on the missions, and i wanna make all facilities to standalone too).

And AFTER i can work the compatibility.

Offline Biggieboy

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Re: [OXCE] Recruitment Office - BMP
« Reply #8 on: February 04, 2019, 01:32:16 am »
New version avaible!

Now its work standalone (please test it!)

If you dont know how build the Recruitment Office, just build first the Interogration Lab, and ask the enemy!

Interogration Lab its part of the Building mod Pack (1.7 Beta): https://openxcom.mod.io/building-mod-pack