aliens

Author Topic: Success of infiltration mission  (Read 2403 times)

Offline DiamondJack

  • Sergeant
  • **
  • Posts: 20
    • View Profile
Success of infiltration mission
« on: December 21, 2018, 08:35:15 am »
In original Xcom there was such a bug: when aliens start a long project (usually - infiltration) even if I destroyed ALL scout and other ships, when the last battleship arrives - the game thinks that alien mission suceeded it the minute when battleship appears in the sky. At that moment you get massage that some country was infiltrated. And nevermind if I destroy thatbattle ship after few seconds of his appearanse (in the sky of course).
How does this thing work in OpenXcom?

Offline ohartenstein23

  • Commander
  • *****
  • Posts: 1931
  • Flamethrowers fry cyberdisk circuits
    • View Profile
Re: Success of infiltration mission
« Reply #1 on: December 21, 2018, 09:27:26 am »
That is not a bug, and it's how the Alien Base and Infiltration missions work in OpenXcom too. OpenXcom Extended adds an option for allowing shooting down UFOs and assaulting landed onces to stop the mission.

Offline DiamondJack

  • Sergeant
  • **
  • Posts: 20
    • View Profile
Re: Success of infiltration mission
« Reply #2 on: December 21, 2018, 09:52:22 am »
You mean if I turn this option ON - z can shoot down battleship, kill all aliens and stop the whole mission of infiltration???

BTW - what is OpenXcom Extended?

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8597
    • View Profile
Re: Success of infiltration mission
« Reply #3 on: December 21, 2018, 01:28:03 pm »
You mean if I turn this option ON - z can shoot down battleship, kill all aliens and stop the whole mission of infiltration???

Not the battleship, but any other UFO before it.
More details here: https://openxcom.org/forum/index.php/topic,6456.msg100411.html#msg100411

BTW - what is OpenXcom Extended?

https://openxcom.org/forum/index.php/topic,5251.0.html