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Author Topic: OXCE (OpenXcom Extended) main thread  (Read 126658 times)

Offline Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #780 on: March 26, 2021, 05:28:06 pm »
Unfortunately, there are maps with 15 shading. And these are the settings of the original. Try it yourself.
UFO - UBASE, MARS.
TRTD - GRUNGE, ENTRY, ALSHIP, LEVEL, CRYPT.

I know.

Setting 15 means "darker than 15", "relevant for shade higher than 15", "relevant for shade > 15", "relevant for shade higher or equal than 16" or "relevant for shade >= 16".
Hope that clarifies it.

With setting 15, OXCE will *not* automatically turn on night vision under any circumstance.
Just try it yourself.
« Last Edit: March 26, 2021, 05:32:15 pm by Meridian »

Offline Ethereal

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Re: OXCE (OpenXcom Extended) main thread
« Reply #781 on: March 26, 2021, 05:38:10 pm »
Understood thanks. Found a mistake in myself, there were maps with shading 16. I will fix it.

Offline Ethereal

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Re: OXCE (OpenXcom Extended) main thread
« Reply #782 on: April 19, 2021, 09:55:06 am »
Code: [Select]
[ERROR] Error processing 'STR_TANK_CANNON' in items: Vehicle weapons support only one ammo type
It's a pity. :D