Author Topic: OXCE (OpenXcom Extended) main thread  (Read 629282 times)

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1455 on: December 28, 2024, 12:42:48 pm »
New OXCE v8.0 is ready for public beta-testing.

2024-12-27
Features:
- Changed from yaml-cpp to RapidYAML: https://openxcom.org/forum/index.php?topic=12367.0

Download: https://openxcom.org/oxce/release/oxce80/

Windows (new upload on 2024-12-30): https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-ae6ce0fb0-2024-12-30-win64.7z
Windows XP: https://github.com/pedroterzero/oxce-xp/releases/tag/8.0.0-2024-12-30
Linux: https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-2e70fa97b-2024-12-27-bionic-x86_64.7z
Linux AppImage: https://openxcom.org/oxce/release/oxce80/oxce_git_2024_12_28_0922_linux.tar.gz
Mac: https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-2e70fa97b-2024-12-27-macos.dmg
Android (new upload on 2024-12-31): https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-2024-12-30-android.apk

Auto-update is not available yet.

---------------------------
Public Service Announcement
---------------------------

This is a beta version.
We expect issues.
If you are not interested in helping with beta testing, don't download this version.
If you do, BACK UP your saves!

This version is mainly for modders, to make their mods compatible with the new stricter YAML rules.
Migration guide: https://openxcom.org/forum/index.php?topic=12367.0

As a player, you should be able to test the following major mods already: https://openxcom.org/forum/index.php?topic=12367.msg169045#msg169045

Please report any and all issues you encounter.
We are most interested in the following reports:
a/ a mod (that has already been migrated to OXCE 8.0) doesn't start for you
b/ you cannot save a game
c/ you cannot load a saved game, or the loaded game is "missing something"
« Last Edit: January 11, 2025, 09:31:59 am by Meridian »

Offline psavola

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1456 on: December 28, 2024, 02:10:54 pm »
With 8.0.0 beta, XCF Hyper & Trajectory mod (xcomfiles-hyper-and-trajectory v1.0.4) fails to load. You get a message like "Ruleset/trajectories.rul: Rapidyaml ERROR: anchor not found: 'VAPOR_ELECTRIC_M     '" where the string changes on each load. As you can guess from the end of the string, the problem is with trailing whitespace in some definitions. I have made a note of this on the submod topic. Removing the trailing space with a script fixed the issue.

Otherwise based on a brief glance seems to work fine.

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1457 on: December 28, 2024, 02:15:20 pm »
a/ a mod (that has already been migrated to OXCE 8.0) doesn't start for you

Please only report issues with already compatible mods, otherwise we'll have a flood of reports here.

Offline murkhach@centrum.cz

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1458 on: December 28, 2024, 07:54:11 pm »
It's currently hardcoded at 20% chance per month.
Thank you for your reply ..
Is it possible to add custom parameter to "FirstBaseDetectionChance" Default : 20  ?

I am not sure how difficult is process of defining new parametr in rulesets , but it should help a bit

Offline Ethereal

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1459 on: December 29, 2024, 05:11:47 pm »
Is support for win XP 32 planned in the future?

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1460 on: December 29, 2024, 05:21:01 pm »
Is support for win XP 32 planned in the future?

As long as it works, and someone (e.g. pedroterzero) maintains a build farm, it's alive.

But we (OXCE devs) don't officially support it for a long time already.
We have nowhere to test if it still works.
And honestly we have no interest in WinXP, we have enough problems with all other (officially supported) platforms.

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1461 on: December 31, 2024, 05:39:43 pm »
First OXCE v8.0 build for Android is available for beta testing: https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-2024-12-30-android.apk

Offline robin

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1462 on: January 03, 2025, 10:49:47 pm »
Should I remove trailing spaces also from the scripts (attached)?
This file is a black box to me; I'd remove them using Notepad++ menu command.

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1463 on: January 03, 2025, 10:54:58 pm »
Should I remove trailing spaces also from the scripts (attached)?
This file is a black box to me; I'd remove them using Notepad++ menu command.

If the mod starts without removing them (in the oxce 8.0 beta version above), then you don't have to.

But in general, removing trailing spaces from anywhere should be completely harmless and not break anything. I'd recommend it.

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1464 on: January 08, 2025, 10:14:54 am »
Is support for win XP 32 planned in the future?

The WinXP build server is working again.
You can download a build from here: https://github.com/pedroterzero/oxce-xp/releases

Offline Ethereal

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1465 on: January 08, 2025, 02:37:05 pm »
The WinXP build server is working again.
You can download a build from here: https://github.com/pedroterzero/oxce-xp/releases

Thanks for the update. Everything works.
Just 2 comments.
1. It says version 8.0.2. Did I miss something?
2. The Russian translation has differences with the win64 version. Not the OXCE+ lines, but in the folders "\standard\xcom1-2".
« Last Edit: January 08, 2025, 02:42:02 pm by Ethereal »

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1466 on: January 08, 2025, 02:44:21 pm »
1. It says version 8.0.2. Did I miss something?

I am working on new features yes, they have not been released yet.
(The build server is building everything I do, not only the official releases.)

If you want the same version (8.0.0) as win64, you can download it here: https://github.com/pedroterzero/oxce-xp/releases/tag/8.0.0-2024-12-30 or even older here: https://github.com/pedroterzero/oxce-xp/releases/tag/8.0.0-2024-12-27

2. The Russian translation has differences with the win64 version.

There were some updates to translations on 29.12.2024
New updates from Transifex, both for OXC and OXCE.
Here: https://github.com/MeridianOXC/OpenXcom/commit/0b4f11890f74897ce4f6df1644ec7133a4ecd2cf

Are these the changes you found?
« Last Edit: January 08, 2025, 02:45:57 pm by Meridian »

Offline Ethereal

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1467 on: January 08, 2025, 03:01:09 pm »
Are these the changes you found?

No, not in OXCE+. In the folders "\standard\xcom1-2". A strange translation with arbitrary abbreviations in the most unexpected places. On the one hand, you can not pay attention, on the other, it’s unusual.

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1468 on: January 08, 2025, 04:09:16 pm »
The link I provided above contains also changes in the "\standard\xcom1-2" folders.
There are indeed quite a lot of changed translations for Russian language.

If those are wrong, they need to be changed/reviewed directly on Transifex.
I just copy them from there, for all languages, without reviewing.

Offline pedroterzero

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1469 on: January 08, 2025, 07:32:04 pm »
I am working on new features yes, they have not been released yet.
(The build server is building everything I do, not only the official releases.)

This might indeed be unclear. I made a suggestion here. https://github.com/pedroterzero/oxce-xp/issues/2

I'm also fine to leave it as is.