New OXCE v7.1 is up.2021-09-27QoL:- Keep original target if attacked by a HK (and didn't disengage manually)
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Interceptor/Escort Wing Feature (by Buscher)Features:-
Enable mouse wheel scrolling for Ufopaedia novels (by SupSuper)- Add basic support for AI kneeling and running
- Improved performance on vapor creation
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Breaking change: Improved modding support for vapor colors (to be able to create submods)
- Improved handling of high opacity of vapor - now you can have darker versions too
- `oxceModValidationLevel` user setting (can turn off some ruleset checks for old mods)
Modding:-
Breaking change: handling of default damage range (+added 2 new `
RandomType` values; changed the default value from 0 to 8 )
- `
alwaysVisible` in armor ruleset + basic script support (`isVisible`, `makeVisible`)
- Live alien (for Geoscape) can now be different than the Battlescape unit type (`
liveAlien` in unit ruleset)
- Support for `
reloadSound` from ammo item
Scripting:- Exposed breath animation frames to scripts
- Exposed unit getFire/setFire to scripts
- Exposed unit conversion to scripts
Bugfixes OXCE:- Fixed bug when destroying workshop-like facilities
- Fixed pathfinding of 2x2 units in fire (to be backpatched into OXC)
- Fixed bug that allowed avoiding AI reaction shots
- Craft returning after mission don't join dogfights
- Fixed instant mission despawn
- Fixed TFTD touch buttons graphics
Bugfixes OXC:- Don't allow negative time units/energy
- Fixed patrol nodes not being freed when units die
- Fixed Korean wordwrapping
- Fix language settings getting mixed up between files
- Fix intro crashing when no audio device is available
- Don't reset mods when pressing Restore Defaults
- Fix starting day for TFTD
- Fix statistics calculation for commendations
- Don't corrupt saves on debriefing ragequit
- Fixed Snakeman and Silacoid movement type
Download: https://openxcom.org/forum/index.php/topic,5258.0.htmlRuleset validator was updated.
Wiki ruleset reference will be updated soon-ish.
Auto-update (Windows only) will be turned on after 2-3 weeks if no critical bugs are found.