New OXCE v6.0 is up.2019-10-13
- Added Korean language
- Added scripts to soldier bonuses
- Support for one-time geoscape events:
https://openxcom.org/forum/index.php/topic,7215.msg117828.html#msg117828 - Support for multiple game endings:
https://openxcom.org/forum/index.php/topic,7476.0.html - Soldier transformations: random stat improvements (within a range):
https://openxcom.org/forum/index.php/topic,7196.msg117768.html#msg117768 - Soldier transformations: reroll individual stats:
https://openxcom.org/forum/index.php/topic,7196.msg117767.html#msg117767 - Soldier transformation into an item (sacrifice, specialist to build a facility, etc.):
https://openxcom.org/forum/index.php/topic,7196.msg117767.html#msg117767 - Checking research requirements on craft weapon clips:
https://openxcom.org/forum/index.php/topic,7316.0.html - Commendations can be prerequisites for soldier transformations:
https://openxcom.org/forum/index.php/topic,7405.msg117870.html#msg117870 - "manaPool" keyword for soldier stat strings
- Minimum soldier rank requirement for a soldier transformation:
https://openxcom.org/forum/index.php/topic,7405.msg117870.html#msg117870 - Infinite production can be changed to maximum possible production using a left-click on the "down arrow"
- Mission/Arc/Event script funds triggers:
https://openxcom.org/forum/index.php/topic,7215.msg116973.html#msg116973 - Resize Ufopedia to fit all category buttons if possible
- Configurable TUs when waking up at the beginning of a new turn (global parameter '
tuRecoveryWakeUpNewTurn')
- Mana recovery via medikit (item parameter '
manaRecovery')
- "Stunning improves morale" mod option (global parameter '
stunningImprovesMorale')
- Flag for hidden Commendations pedia articles (ufopaedia article parameter '
hiddenCommendation')
- Support for elevated UFOs
- Allowed negative mana recovery per day
- One random item vs all items in RuleEvent (event parameter '
randomItem')
- Allowed transfers in the Debriefing
- Allowed multiple sales in the Debriefing
- Unhardcoded most of GUI backgrounds (interface parameter '
backgroundImage')
- Mission/Arc/Event script score triggers:
https://openxcom.org/forum/index.php/topic,7215.msg116973.html#msg116973 - Mission/Arc/Event script item triggers:
https://openxcom.org/forum/index.php/topic,7096.msg116970.html#msg116970 - "Items at destination" filter for base transfers
- Operation name generator:
https://openxcom.org/forum/index.php/topic,6420.0.html - Base name generator:
https://openxcom.org/forum/index.php/topic,7376.0.html - Random ambient sounds:
https://openxcom.org/forum/index.php/topic,6647.0.html - Soldier bonuses (from transformations and commendations):
https://openxcom.org/forum/index.php/topic,7405.0.html - More zombie types:
https://openxcom.org/forum/index.php/topic,7404.0.html - Added support for underwater weapon vapor clouds for UFO-based hybrid mods:
https://openxcom.org/forum/index.php/topic,7390.msg116775.html#msg116775 - Added Geoscape event scripts:
https://openxcom.org/forum/index.php/topic,7215.msg116753.html#msg116753 - Added "Auto update" user option
- Added mission abort penalty (alien deployment parameter '
abortPenalty')
- Added support for fake underwater xcom bases:
https://openxcom.org/forum/index.php/topic,11065.0.html - Added starting conditions by globe texture:
https://openxcom.org/forum/index.php/topic,11064.0.html - Added fake underwater globe textures support:
https://openxcom.org/forum/index.php/topic,11063.0.html - Added "Auto Night Vision threshold" user option
- Removed "Highlight new topics" user option
- Added "Sell All But One" hotkey (
"Z" by default)
- Added death sounds by armor and gender:
https://openxcom.org/forum/index.php/topic,7371.msg116561.html#msg116561 - Added unit response sounds (by soldier/unit, armor, gender or name):
https://openxcom.org/forum/index.php/topic,7371.0.html - Before a battle starts the turn number is zero for Y-scripts (instead of 1)
- Added UFO detection Y-scripts
- Added "Raw screenshots" user option (hidden)
- Smoother globe shadows
- Fixed inventory drawing performance issue
- Fixed TFTD resources loading performance issue
- various bugfixes
- c++17 support required for compilation
Download:
https://openxcom.org/forum/index.php/topic,5258.0.htmlOpenXcom
ruleset validator has been updated too:
https://openxcom.org/forum/index.php/topic,6552.0.htmlUpdated
ruleset reference:
https://www.ufopaedia.org/index.php/Ruleset_Reference_Nightly_(OpenXcom)