aliens

Author Topic: [Suggestion] New craft behaviors  (Read 2182 times)

Offline efrenespartano

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[Suggestion] New craft behaviors
« on: August 05, 2018, 10:55:33 pm »
For some weeks an idea has been round my mind. Would it be possible to add new behaviors for the crafts? I was thinking of a characteristic "canRefuel: yes", that allows to refuel the crafts that escort it, using the characteristics that were already implemented with the HKs. This would be useful to increase the combat range of crafts with little fuel.

Another idea: would it be possible to make a kamikaze plane? I'm thinking about a craft having run out of ammunition, then ram directly into the UFO in the hope of impacting it and destroying it or at least causing it harm.

It has already been mentioned above about the types of hangars. Large hangars for large aircraft, small hangars for small aircraft. If at some point you were to take into consideration its implementation, Meridian, I have planned to make a "hangar for cruise missiles", a 1x1 installation in which only can be stored "cruise missiles", very fast aircraft with the variable isKamikaze: yes but with little range to serve to shoot the largest UFOs. I have always imagined that Tomahawk missiles should be useful for attacking very large ships.

I hope you find some of my suggestions useful and feasible, thanks in advance!

P.S. I know it's in your low-priority list, but I would also like custom names for operations! I hope you include them soon!

Enviado desde mi Blade A510 mediante Tapatalk


Offline The Reaver of Darkness

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Re: [Suggestion] New craft behaviors
« Reply #1 on: August 09, 2018, 01:47:49 am »
I like the idea of using aircraft code to make cruise missiles. For that reason, I support kamikaze aircraft.

My initial idea for damage would be to default the damage factor to being a multiple of the unit's hit points (say, 5x), but to enable the user to either alter the HP/damage ratio (for a plane that's designed for kamikaze attacks) or select a damage value independent of the HP (for a missile, or plane with an explosive on-board).