Author Topic: XCOM Crossovers that'd never work  (Read 7061 times)

Offline ohartenstein23

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Re: XCOM Crossovers that'd never work
« Reply #30 on: May 29, 2018, 07:17:29 pm »
X-Com vs Battletech vs Pacific Rim crossover? ;)

Have you been reading my future mod plans?

Offline Hobbes

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Re: XCOM Crossovers that'd never work
« Reply #31 on: May 31, 2018, 04:53:55 pm »
Have you been reading my future mod plans?

Jurassic-Com!

The aliens decide to turn all of Earth into a galactic dinosaur theme park where extraterrestrial visitors can see and appreciate giant lizards. Your job is to help mankind survive both dinosaurs and the aliens ;)

Offline Solarius Scorch

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Re: XCOM Crossovers that'd never work
« Reply #32 on: May 31, 2018, 08:32:38 pm »
Jurassic-Com!

The aliens decide to turn all of Earth into a galactic dinosaur theme park where extraterrestrial visitors can see and appreciate giant lizards. Your job is to help mankind survive both dinosaurs and the aliens ;)

I thought it would be: the alien lizards decide to turn all of Earth into a human theme park where extraterrestrial visitors can see and appreciate homo sapiens in their daily struggle with depression, tiredness, and identity crisis. Your job is to open the damn electric gate and shoot every tourist dead!

Offline ohartenstein23

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Re: XCOM Crossovers that'd never work
« Reply #33 on: May 31, 2018, 08:35:59 pm »
I thought it would be: the alien lizards decide to turn all of Earth into a human theme park where extraterrestrial visitors can see and appreciate homo sapiens in their daily struggle with depression, tiredness, and identity crisis. Your job is to open the damn electric gate and shoot every tourist dead!

Complete with reverse terror missions where you fight against the alien lizard security teams while hunting down the tourists!

Offline Solarius Scorch

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Re: XCOM Crossovers that'd never work
« Reply #34 on: May 31, 2018, 08:41:16 pm »
Complete with reverse terror missions where you fight against the alien lizard security teams while hunting down the tourists!

Yeah, that's most of the game, at least until your alien overlords send in special forces.
Shooting hapless tourists is more of a bonus.

The_Funktasm

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Re: XCOM Crossovers that'd never work
« Reply #35 on: November 18, 2018, 02:19:44 pm »
XCom meets Hotline Miami. One squaddie has to clear the entire ufo in a bloodsoaked panic.

Offline The Reaver of Darkness

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Re: XCOM Crossovers that'd never work
« Reply #36 on: November 18, 2018, 02:41:41 pm »
X-Com meets any zombie apocalypse movie: you do terror missions in which the zombified civilians turn other civilians into zombies and your job is to shoot the civilians who are still okay before they turn into zombies.

This could be an X-Com/Warcraft 3 crossover.

The_Funktasm

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Re: XCOM Crossovers that'd never work
« Reply #37 on: November 18, 2018, 04:16:43 pm »
In the opposite direction to the usual one...

Darkest Dungeon and XCOM.

"Steadfast soldiers stand against the alien horde, armed by conquest!"

Offline Hobbes

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Re: XCOM Crossovers that'd never work
« Reply #38 on: November 18, 2018, 11:18:25 pm »
XCom meets Hotline Miami.

XCom meets Miami Vice

Crockett and Tubbs fighting aliens.

The_Funktasm

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Re: XCOM Crossovers that'd never work
« Reply #39 on: November 22, 2018, 02:32:34 pm »
XCom meets Miami Vice

Crockett and Tubbs fighting aliens.

If such a mod existed, I would certainly use the soundtrack for general gameplay.

https://www.youtube.com/watch?v=4hvNQTXaWLU

Not gonna lie, in the right themed mod a midi of the theme would be a great GMDEFEND replacement. In any mod it'd be a great GMDEFEND replacement.

Offline tarkalak

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Re: XCOM Crossovers that'd never work
« Reply #40 on: May 31, 2019, 02:35:31 pm »
Song of Ice and X-fire. (Game of Thrones)

Geoscope:
1. An enlarged map of Westeros (it is the size of South America) surrounded by sea.
You play the Targariens during the conquest.
or
2. The whole world and you play Old Valyria.

You have two crafts:
Land armies that move extremely slow.
Dragon flights that accept only dragon riders.

Your soldiers are the generals, and their armor is the type of unit they command - archers, cavalry, etc.
The Targariens/Valyrians can accept both Dragons or ground unit armors.

You cannot build Dragons, or if Valyria it takes forever to make new ones.

The graphics of the units are hundreds of men in 2x2 units and of course fire breathing dragons.

Fire and Blood.
(And lots of boobs obviously.) ;)

« Last Edit: May 31, 2019, 02:46:04 pm by tarkalak »