Author Topic: Newbe questions  (Read 302593 times)

Offline ivandogovich

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Re: Newbe questions
« Reply #390 on: August 03, 2018, 12:12:57 am »
Spider silk can also be purchased now from Ye olde Magick Shoppe.

Offline LouisdeFuines

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Re: Newbe questions
« Reply #391 on: August 03, 2018, 03:11:47 pm »
Just did a scorpion hunt mission, that was full of ratmen. But no eyes or theeth retrieved.

Besides: Had my first encounters with Star Gods. What is the best way to stun them? I tried with the stun baton about 50 times but didn`t even hit.
Maybe with the wand of airlessness?


How many rounds do enemies endure, that are choked with that wand?


And a second thing:
Can choked units be prevented from dying?

« Last Edit: August 03, 2018, 04:47:32 pm by LouisdeFuines »

Offline legionof1

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Re: Newbe questions
« Reply #392 on: August 03, 2018, 05:43:30 pm »
Some monster hunts spawn with more regular foe having already hunted the monsters, and as such usually carrying the parts as dropped loot.

Star gods are highly resistant to both daze and electric type damage, in addition to high melee dodge, so yah running up and whacking them is pretty fruitless.

The wand works by inflicting choke type damage as stun and a small amount of lethal, so it function the same as with any other mixed dmg knockout tool, like handle or pipes. 

Offline LouisdeFuines

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Re: Newbe questions
« Reply #393 on: August 03, 2018, 07:35:45 pm »
Ok, but how do I stun Star Gods then?

Offline legionof1

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Re: Newbe questions
« Reply #394 on: August 03, 2018, 08:00:53 pm »
Impalers are about the only "safe" assured option, being nonlethal bio type dmg. Beyond that chip damage with low dmg (30ish) pierce or laser guns can be effective, similarly non WP fire.

You can overwhelm them with sheer power in daze or electric but few things with that level of power dont run the risk of killing them outright or at least pushing them into immediate overstun.




Offline LouisdeFuines

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Re: Newbe questions
« Reply #395 on: August 03, 2018, 08:53:29 pm »
What are these impalers? Are these special weapons or a category of weapons (Sorry, if I understood wrong)? If it es melee: Melee is, as you said, not effective at all. Whate are non WP fire weapons?

What about the minilauncher? Could he do the job?
« Last Edit: August 03, 2018, 10:01:13 pm by LouisdeFuines »

Offline legionof1

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Re: Newbe questions
« Reply #396 on: August 03, 2018, 10:51:45 pm »
Imapler is voodoo scaled weapon found in the loot of pink ships of love.

There are 2 types of fire type dmg weapons.

The first is like in vanilla in that it does 5-10 ignoring armor, and might set the target on fire which does 5-10 on successive turns, power of the shot only scales aoe.
The WP(white phosphorus or wille pete) does the 5-10 and power of the shot as damage ignoring armor. WP can be very deadly as a result.

Using the first is an easy way to do lots of minor hits with minimal TU expended.

Offline LouisdeFuines

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Re: Newbe questions
« Reply #397 on: August 03, 2018, 11:10:47 pm »
And what about the minilauncher? Can he help with the Star Gods?

Offline LytaRyta

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Re: Newbe questions
« Reply #398 on: August 03, 2018, 11:34:27 pm »
q. about armors :

what means those percentage ?
for example:

burn        15 %
daze       250 %
cutting     75 %
choking     0 %
chem       20 %
electric   160 %
emp         25  %
warp(?) ?? 140 %


which % is better - lowest, or highest ?

Offline legionof1

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Re: Newbe questions
« Reply #399 on: August 03, 2018, 11:43:02 pm »
these are multipliers to incoming damage. So 100% is flat damage of the shot. less then 100% is reduced. More then 100% is extra dmg taken.

Resistance is before armor.

Offline LytaRyta

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Re: Newbe questions
« Reply #400 on: August 03, 2018, 11:50:08 pm »
^^  so, it means, the said armor has resistance 15 % against fire ? (burn, fire resistance)

or it can ABSORB 15 % of 100 % of (from) incoming fire (burn) damage ?

Offline Eddie

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Re: Newbe questions
« Reply #401 on: August 04, 2018, 12:20:42 am »
It's a *multiplier*

Multiply the damage with this number.
100 damage * 100% = 100 damage (no change)
100 damage * 50% = 50 damage (you take half damage)
100 damage * 200% = 200 damage (you take double damage)

Offline LouisdeFuines

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Re: Newbe questions
« Reply #402 on: August 04, 2018, 12:23:08 am »
Just tried out the Minilauncher on a Star God. I oneshoted him, as soon as the shield was gone.

Again a question about Voodoo:
The Great Voodoo Staff. Game tells me, I can produce it, but I can`t. Is it the same as with the Voodoo Rod? If so, what do I need for it? The pedia entry tells me, there is no special necessary cloth to use it.
« Last Edit: August 04, 2018, 12:33:28 am by LouisdeFuines »

Offline Zippicus

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Re: Newbe questions
« Reply #403 on: August 04, 2018, 01:02:43 am »
Just tried out the Minilauncher on a Star God. I oneshoted him, as soon as the shield was gone.

Again a question about Voodoo:
The Great Voodoo Staff. Game tells me, I can produce it, but I can`t. Is it the same as with the Voodoo Rod? If so, what do I need for it? The pedia entry tells me, there is no special necessary cloth to use it.

The Greater VooDoo Staff is a stand alone item so you can manufacture it, I don't think it requires anything too fancy to produce.  It should be listed under the equipment section of your production menu.  If ti's still not there use the drop down menu to "missing facilities" and it will show what you need to build it.

Offline LouisdeFuines

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Re: Newbe questions
« Reply #404 on: August 04, 2018, 12:32:37 pm »
Okay, so I finally reached Gauss Technology.

Will there ever be a possibility to manufacture or buy ammunition for it? Or do I have to find everything?
Also: Laser seems a lot more accurate.  :o