Today is a very special day. Two years ago, I started to collect some assets from my favorite mods (mostly XCF and the now dead TechComm) to create a mod on my own. Now, in 2020 the mod is very different of what I initially planned. And i'm very happy of it. I want to thank the long list of testers, players and contributors, without you this mod wouldn't be possible.
A new update is ready now.UNEXCOM v.0.7.8 Storming the Abyss is alive now!What's new in this update?
Changes made:
*Updated to OXCE v6.5.1
*Integrated CMP Hybrid, new maps and new globe by the CMP Team
*Refined IDT_AIRPORT terrain, by Luke83
*Improved rank sprites, by Andr
*Fixed some wrong palettes on UFOPedia entries
*Now Tunnans are buyable from the store
*Slightly buffed Texan enemy craft cannon power and reload
*Added Fusion Weapons, late game alien guns. Original concept by Dauntless1942, ruleset by The Reaver of Darkness, sprites by wolwerin and efrenespartano
*Fixed issues related to duplicated entries on BallisticWeapons ruleset
*Replaced Beretta 92X with Browning HP, by Andr
*Added .50 Cal Magnum, by wolwerin
*Added M1 Carbine and Enforcer Pistol, by Shawn Clarke
*Added splashdownSurvivalChance, fakeWaterLandingChance & unmanned values to Human UFOs (now will explode if they crash land on water). Original code by Finnik.
*The Terrorists, Female Police and some Allied Soldiers now use the M1 Carbine and the Enforcer pistol
*The Plasma weapons now have a vapor trail
*Fixed issues related to crashing Plasma research on OXCE v6.5.1, found by Southoftheline
*Improved ammo UFOPedia entries
*New Romania and Bulgaria flags to better represent the real ones in the Cold War, by Black Onix
*New Underwater Aqua Lung for UNEXCOM troops, automatically replaces any other armor underwater, (sprites by Nord)
*New Underwater Breathing Device for vanilla aliens (sprites by Precentor Apollyon)
*Added missing strings for Human Small Launcher, reported by Andr
*Added Ethereal Commander and Sectoid Leader as CO and NCO to most races (they are the masterminds behind the invasion, after all). Suggested by Andr
*Added some cover to Hercules Paradrop map, suggested by naenaed1588179853
*Fixed wrong palette with USA Support image, reported by Andr and naenaed1588179853
*Tweaked aircraft weapons, suggested by Barabas & Andr
*Reduced amount of Alien Alloys to create Tier 2 craft Gatling and Cannon ammo, splitted both manufacturing projects
*Reduced amount of Alien Alloys required to craft Tier 2 aircraft weapons and ammo