Me sacaste una sonrisa con tu comentario. :')
Y vos nos sacaste muchas sonrisas a nosotros cuando ganamos las misiones casi imposibles que nos pusiste
Yeah, that's one of the points of the mod!
The corrected v0.2b with the rest of the weapons will be avaliable in the next few days, probably tomorrow.
My game crashed after two months of in game time, here is the log file:
[20-07-2018_23-38-23] [WARN] STR_UNIFORM_WOODLAND not found in en-US
[20-07-2018_23-38-47] [WARN] STR_ALLOY_CRAFT_ARMOR_UC not found in en-US
[21-07-2018_02-23-11] [WARN] STR_ALLOY_AEROSPACE not found in en-US
[21-07-2018_02-45-15] [FATAL] A fatal error has occurred: Segmentation fault. This usually indicates something missing in a mod.
[21-07-2018_02-45-15] [FATAL] Unfortunately, no stack trace information is available
[21-07-2018_02-45-53] [FATAL] OpenXcom has crashed: Segmentation fault. This usually indicates something missing in a mod.
I was at the geoscape and my Hercules was on its way to a terror mission.
I think the Aircraft Weapons that you can buy are a little bit bugged or perhaps it should appear which plane can use which weapons etc.
Also, there are many different missiles and aircraft weapons but it is really hard to tell which one is the best for any given situation.
Researching the UN/Soviet supports gives nothing as you can buy all the stuff before the research is done anyway.
UFOs are very aggressive and when I go to intercept them in 70% of the time they end up intercepting me
Loving the mod so far! But some parts of it seem overly complicated for no reason. There are many aircrafts you can buy but it is hard to tell which one to use since they don't differentiate between them too much.
Perhaps you did that so that players can just choose the plane they like the most and not loose much in the process.
But I think the weapons platforms and the aircraft should have more clear advantages/disadvantages/differences between them like:
- The Thunderchief is old tech but very reliable, it has average stats but its repair takes half the regular time and it is cheap in terms of maintenance.
- The Migs are very good, fast and maneuverable but you can only buy them at your base in Russia and are very expensive to maintain.
Etc. Etc.
- Also, if we are going to need heavy nuclear bombers to down the big UFOs then I think you should reduce the speed of some of the bigger UFOs. Like independence day, the bigger motherships were slow as hell.
- That way the different airplanes will have better and more unique roles: Use the fast and agile Interceptors to down small but fast UFOs or use the cumbersome but heavily armed bombers on the Bigger UFOs that don't move so fast.
Thats it for now, will give you some more feedback later on!