Author Topic: [Info] Linux build farm  (Read 10829 times)

Offline Stoddard

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Re: [Info] Linux build farm
« Reply #15 on: November 05, 2018, 01:32:25 am »
Status update.

The site (lxnt.wtf) and the buildfarm has been finally moved to a new server.

Currently building for Ubuntu Bionic, Ubuntu Xenial, Debian Stretch, Android, Win32 and Win64.

And I finally fixed this crap with site going offline at random times. Or so I hope.

Anyone wanting builds for some other system please contact me.



Offline wolfreal

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Re: [Info] Linux build farm
« Reply #16 on: November 05, 2018, 03:13:09 am »
Arch :)

Offline Stoddard

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Re: [Info] Linux build farm
« Reply #17 on: November 05, 2018, 10:09:42 am »
Arch :)

Those are binaries, not packages. Are there any problems running ubuntu/debian binaries on arch?

Offline wolfreal

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Re: [Info] Linux build farm
« Reply #18 on: November 06, 2018, 08:28:19 am »
Normally, no. I was just dreaming about having an AUR package.  :P

The only thing that can get annoying are dependencies. But nothing serious 

Offline Stoddard

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Re: [Info] Linux build farm
« Reply #19 on: November 06, 2018, 02:43:13 pm »
Normally, no. I was just dreaming about having an AUR package.  :P

Well, I don't know anything about Arch or how to make AUR packages, never used it.

I don't do Debian/Ubuntu packages because I'm not sure if they'd work ok, and have no time to test :-/ . No problem setting up a PPA/repo, but nothing to fill it up with.

I don't do AppImages/etc because IMO it's too much work to ensure they don't accidentally pull a "system" library and break on upgrade, like it happened with libXext to someone recently (f28-f29 upgrade iirc).

The border between app and system libs is too ambigous on Linux. And I also have zero idea how such an image is supposed to find the resources/mods and no time to investigate to be able to test it.

Suggestions on anything are welcome.