Author Topic: [Documentation] Soldier Transformations  (Read 3150 times)

Offline Ethereal

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Re: [Documentation] Soldier Transformations
« Reply #15 on: July 30, 2018, 01:45:35 am »
Hi,  I´m interested in the cloning dead soldiers feature. How do I enable it ingame?

Code: [Select]
soldierTransformation:
  - name: STR_CLONE_SOLDIER
    requires:
      - STR_SOLDIER_CLONE
    cost: 1500000
    producedSoldierType: STR_SOLDIER
    producedSoldierArmor: STR_NONE_UC
    allowsDeadSoldiers: true
    allowsLiveSoldiers: false
    needsCorpseRecovered: false
    createsClone: true
    allowedSoldierTypes:
      - STR_SOLDIER
    lowerBoundAtMinStats: false
    upperBoundAtMaxStats: false
    upperBoundAtStatCaps: true
    flatOverallStatChange:
      bravery: 10
      reactions: 10
      firing: 10
      throwing: 10
      melee: 10

Allegedly so...