Okay, this has been good info, especially about the ruleset. I'll have to spend some time looking through there, but I hope in my next run I'll at least find my soldiers deployed in the airbus the way they should be. How to actually add ship for MapView should help too, especially when I get confused about what placements the numbers actually define. After all, the Airbus 0 goes outside the craft, I bet MapView will make it easy to see where 0 is.