EDIT: issue is also open on github: https://github.com/OpenXcom/OpenXcom/issues/1242edit: I'm using OXCE+ but I dunno if this is OXCE+ specific.
I'll try to test it on OXC as soon as I can.
My 2x2 unit graphics "traverses" the north wall when it moves adjacent to it.
It happens during motion, a couple of frames of the animation are partially visualized inside the wall, see attachment.
The weird thing is it doesn't happen with the west wall, yet the animation is exactly the same (just reflected on the vertical axis; but I used Falko's online tool to crop the spritesheet, maybe it crop is not 100% precise? it looks precise though).