edit: Nevermind. I see my mistake. I had added the soldiers as MAN_1 instead of MAN_0.
I stumbled upon Neoworm's 8 alternate soldiers and I want to include them, in order to have 8 total males and 8 total females. I've already created the images and added them to extraSprites.rul as soldiers 4-7. But in-game it is still only the first 4 of either sex that are being used. How do I make the game use these added soldier graphics?
Samples of code I have used:
armors:
- type: STR_NONE_UC
spriteSheet: XCOM_0.PCK
spriteInv: MAN_0
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163, 96, 96, 96, 96, 160, 160, 163, 163] #M0 F0 M1 F1 M2 F2 M3 F3 M4 F4 M5 F5 M6 F6 M7 F7
spriteHairGroup: 9
spriteHairColor: [144, 144, 164, 164, 245, 245, 166, 166, 144, 144, 164, 164, 245, 245, 166, 166] #M0 F0 M1 F1 M2 F2 M3 F3 M4 F4 M5 F5 M6 F6 M7 F7
extraSprites:
- type: MAN_1F4.SPK
singleImage: true
files:
0: Resources/armored_vest/inventory/man_1f4.gif
- type: MAN_1F5.SPK
singleImage: true
files:
0: Resources/armored_vest/inventory/man_1f5.gif
- type: MAN_1F6.SPK
singleImage: true
files:
0: Resources/armored_vest/inventory/man_1f6.gif
- type: MAN_1F7.SPK
singleImage: true
files:
0: Resources/armored_vest/inventory/man_1f7.gif
- type: MAN_1M4.SPK
singleImage: true
files:
0: Resources/armored_vest/inventory/man_1m4.gif
- type: MAN_1M5.SPK
singleImage: true
files:
0: Resources/armored_vest/inventory/man_1m5.gif
- type: MAN_1M6.SPK
singleImage: true
files:
0: Resources/armored_vest/inventory/man_1m6.gif
- type: MAN_1M7.SPK
singleImage: true
files:
0: Resources/armored_vest/inventory/man_1m7.gif