aliens

Author Topic: [Answered] More than one ammo type for a craft weapon?  (Read 2577 times)

Offline The Reaver of Darkness

  • Commander
  • *****
  • Posts: 1512
    • View Profile
[Answered] More than one ammo type for a craft weapon?
« on: January 04, 2018, 03:44:25 am »
Is there a way for me to assign two or more ammo types to a craft weapon? If so, how does the game decide ammo preference?
« Last Edit: February 11, 2023, 04:35:22 pm by Meridian »

Offline ohartenstein23

  • Commander
  • *****
  • Posts: 1933
  • Flamethrowers fry cyberdisk circuits
    • View Profile
Re: More than one ammo type for a craft weapon?
« Reply #1 on: January 04, 2018, 05:28:29 am »
No, craft weapons can only load one ammo type. To be specific, they don't load clips in the same way battlescape guns do: battlescape weapons get their power and ammo count from a clip item, even if that item is itself, while craft weapons get their damage characteristics from their own definition. The ammo loaded in the weapon is just stored as a number of shots that weapon can take; it doesn't care about the item that loaded the ammo into the weapon.

Edit: Also, the ruleset for craft weapons will only load a single item name as a string fir the weapon's clip, it won't accept a list.
« Last Edit: January 04, 2018, 05:30:55 am by ohartenstein23 »