Nice idea for those. Maybe i should add it to my mod collection folder until its daytime (8:00 AM-12:00 PM). I can try it unless i switch to TFTD.

Flechette Gun Shotgun
Crossbow Sniper Rifle
I think i also have a concept of my own TFTD Shotgun called "Chem Gun" (So as the "Sniper Harpoon" name for the TFTD Sniper Rifle).
But that's okay, Flechette Gun could be fine (I'm okay with the name of the TFTD shotgun "Chem Gun". There's also Flechette Weapons tech and tier in other people's UFO or TFTD mods).
I'll try your mod out until it's daytime after i sleep at 2:05 AM in US East.
MERGE MY POST WITH PREVIOUS POST PLEASE BEFORE READING!You're welcome.@ave369
Hi, creator of TFTD Aqua Weapons Starter Pak.
I'm 'bout to be playing your mod before i start reading threads for some mods for TFTD (Well, UFO's mod population's getting high. TFTD's mod population's getting low as i should say), i've encountered a bug for the mod while using OXCE (Well i've decided to play new battle mod with 3 mods for TFTD while i can still play TFTD New Battle Mode without Gauss and Alien Tech items to be away from playing UFO94 for some reason being).
Here are my screenshots for them here.


The weapon bigob items being affected by the bugs in the mod are:
Harpoon Pistol
Dart Carbine
Flechette Gun
Crossbow
WP Melter
Titanium Knife
Freezesprayer (Not introduced in the mod)
I'm also using OXCE/OXCE+ instead of OXC 1.0 and OXCN because OXCE's better than nightly and 1.0 afaiac about.
4 files (2 png images, 1 sav file, and 1 zip file) attached
tia! ~J-Kun FeruEnzeru