Seriously though, if Dioxine is ever in need of inspiration for ludicrous guns that were/are actualy real, Forgotten Weapons is the best source for that stuff. You'll find stuff from pinfire revolvers with barrels with 20 chambers, literal hand cannons that are pretty much exactly like the assault cannons, african poacher musket guns made out of iron pipes, 4 gauge punt guns, weirdly futuristic looking south african grenade launchers, weird naval guns that look like gatling grenade launchers, WWI autocannons, flintlock machine guns, flechette rifles from the 60s etc.
Absolutely! As dor that stuff,
check the duck foot from that channel Also a scoped flintlock and a double barrel flintlock:
Alternaticvely, also some
cyberpunks firearms might be fine
Again on the tools of the trade: would not be hair-splitting; but regard the assault weapon family (pistol, rifle, smg and machine gun) only the first is buyable at black market after research while the other two need the military supply bounty prize to ne purchaseable: how about to add also that pistol to that rooster? nother thing might be to add also the military shotgun to the bounty and pheraphs rename the other items eg. assault pistol---> military pistol and so on and replace it with another weapon. I like cohesive families! In the first case, in place of the assault pistol might be added a ramshackle pistol
The messer should be more common like the spraygun since it's ancient tech and to add more challengr he UAC weaponry should be used only by dark ones and unlocked upon research them: right now researchers and nurse carry UAC carabines while dark ones zombies use domestic shotguns and even pitchfork, in that case in the "doomed farm" mission, though in this case it has some sense..
Some observations about enemies: may be cool to add another ratmen unit: the "ratman mafia boss", since that organization is mentioned in the lieutenant article in bootypedia. Ratmen as of L2 ate featured in a couple of missions: "ratmen rodeo" and "ratmen cave", might be assed another one involvin the possible bosses? Simetging like "ratmen biss meeting" where some band chiefs are organizing a diplomatic rendezvous...Or at least add ratmen as enemies in "help the locknaars" mission; that one features only sky ninjas and reapers enemies, in that mission stormrats too should be featured. Are sky ninjas to be found in other missions or the lock naar is the only one? Is planned another mission where they appear?
Random thoughts:
The money purse is more common that the bad of cash, though bot seems to bring the same omount of chis, might be possible to randomize the content?
A prison break mission where gals have to free someone may be a nice bounty mission.
As bootypedia says, worms's door relase tear gas once are approached, for commodity would be nice to ad some coloured signal on the contact spot fpr door on the each side, so it maight be less frustrating and more enjoyable for the player as the craft does not make difference between piratez abd hostiles? Cannot remember precisely, but ive highlighted the position in the screenshot below.
Edit: Found out that the positions that trigger the gas are the sides of the black and yellow squared stripes tiles, correct me if i am wrong, it's cool it might be activated also from the inside! But as for that how on to rename the worm--->snake (coz it's "poisonous"!) and the snake----> eagle, since we got already an hawk.