Author Topic: Stuff I'd love to see in XPiratez!  (Read 41632 times)

Offline Dioxine

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Re: Stuff I'd love to see in XPiratez!
« Reply #345 on: March 21, 2019, 11:15:40 pm »
Personally, I would consider hacking a bit too 'techy' for piratez, but I guess adventure can be had in different ways.

Computer Hacking? So last millenium. Reality Hacking, that's what you'll be doing. (Eventually).

Offline thevideogameraptorboggle

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Re: Stuff I'd love to see in XPiratez!
« Reply #346 on: March 22, 2019, 12:16:07 am »
How would that work? You open a portal in the sky and Megaspawn pop out? Do you create a time rift 600 years into the past and team up with X-Com?

Offline Stoddard

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Re: Stuff I'd love to see in XPiratez!
« Reply #347 on: March 22, 2019, 12:40:20 am »


It all boils down to computer hacking. Now how the subjects perceive it, well,  that's moddable .

Offline thevideogameraptorboggle

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Re: Stuff I'd love to see in XPiratez!
« Reply #348 on: March 22, 2019, 01:26:28 am »
Idea for a craft weapon.

Hyperdeath Missile (Needs Hellerium Explosives, other missiles, maybe Red Codex exclusive?)

Damage: 10000
Range: 60km
Accuracy: 255%
Reload: 100ms
Shots: 1

"The new definition of overkill. This monstrosity is guaranteed to obliterate any craft we fire it at, no matter how big it is. It leaves behind nothing to salvage, but if you really, really, REALLY need an enemy vessel destroyed, then this is what you want. The range is too short for the attacking craft to escape the blast radius, so they are destroyed as well."

Offline legionof1

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Re: Stuff I'd love to see in XPiratez!
« Reply #349 on: March 22, 2019, 02:08:02 am »
Funny, but this has even less use case then the red dragon, if in fact you can make it kill the shooting craft. Pilot/craft/mount and missile all for killing a single target sound like an awful trade to me. No capable craft with a missile slot is cheap nuff to warrant use as a suicide bomber. The air speeder is pretty cheap but its also kinda slow compared to the really big warships that you would want to use it on.

Offline thevideogameraptorboggle

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Re: Stuff I'd love to see in XPiratez!
« Reply #350 on: March 22, 2019, 06:05:25 am »
Understandable. Maybe it could be a really cheap craft designed specifically to fire the missile?

Offline LytaRyta

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Re: Stuff I'd love to see in XPiratez!
« Reply #351 on: March 23, 2019, 09:52:01 pm »
Idea for a craft weapon.

Hyperdeath Missile (Needs Hellerium Explosives, other missiles, maybe Red Codex exclusive?)

Damage: 10000
Range: 60km
Accuracy: 255%
Reload: 100ms
Shots: 1

"The new definition of overkill. This monstrosity is guaranteed to obliterate any craft we fire it at, no matter how big it is. It leaves behind nothing to salvage, but if you really, really, REALLY need an enemy vessel destroyed, then this is what you want. The range is too short for the attacking craft to escape the blast radius, so they are destroyed as well."


*Quantum Torpedos*

prerequisities:

{some Codex(es),  some hi-tech technologies, /top-tier stuffs - researchs & items, any of codexes.., alot, HUGE amounts of hEllerium115,  etc.. }

Damage:    ~~6800 °° ~~12k ~~13k000 °°

( various, 3 ~ 5 types of fully programmable, autonomous, (partially strong AI), automatic warheads )


Accurancy:  ~~160 %

( fire & forgot == fully autonomously targets searching, locking, seeker'ing, hyper'maneuverability, stealth, and targets re-changing, re-acquiring.. ( -= in case of lost, /destroying of actuall current, (respectively previous) locked target, - if currently locked-in target is already destroyed,
meanwhile..)


Range:        ~~8200 km

( ..or ~~few microparsecs )


Reload:  ~~480 ~630 ~750 miliseconds


Shots:    3

( ..or in groups of 2 ~~ 8 salvoes )


Fuels:

Ammo:
« Last Edit: March 23, 2019, 10:30:30 pm by LytaRyta »

Offline LytaRyta

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Re: Stuff I'd love to see in XPiratez!
« Reply #352 on: March 23, 2019, 09:56:24 pm »
*Phasers*

(descriptions:):

Prerequisities:
{
}


Parameters:


{

Damages:

Accurancies:

Ranges:

Shots (Salvoe) :

 / Ammos:


Fuels´led:

}

Description (Notices) :
« Last Edit: March 23, 2019, 10:01:28 pm by LytaRyta »

Offline Dioxine

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Re: Stuff I'd love to see in XPiratez!
« Reply #353 on: March 30, 2019, 11:05:52 am »
Idea for a craft weapon.

Hyperdeath Missile (Needs Hellerium Explosives, other missiles, maybe Red Codex exclusive?)

Damage: 10000
Range: 60km
Accuracy: 255%
Reload: 100ms
Shots: 1

"The new definition of overkill. This monstrosity is guaranteed to obliterate any craft we fire it at, no matter how big it is. It leaves behind nothing to salvage, but if you really, really, REALLY need an enemy vessel destroyed, then this is what you want. The range is too short for the attacking craft to escape the blast radius, so they are destroyed as well."

What a load of BS.

Offline Dakkdakk

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Re: Stuff I'd love to see in XPiratez!
« Reply #354 on: April 04, 2019, 11:38:24 pm »
Seems like a really expensive way to destroy a craft and gain literally nothing from it. Its also pretty lore unfriendly, considering that if the gals could literally down any ship, then the star gods wouldn't rule earth anymore, and blowing everything up while not gaining anything kinda goes aways the whole "we be them sexy pirates, hand me thy booty" thing the gals got going on.
Also, I'd say the craft weapons are one of the most decently balanced things we have in the game atm, with the possible exception of early game craft weapons, but then again, I dont think it should be reasonable to down any ship that can actualy defend itself during the part of the game in which we still rely on cheap shotguns, melee and black power weapons.

Offline thevideogameraptorboggle

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Re: Stuff I'd love to see in XPiratez!
« Reply #355 on: April 05, 2019, 12:00:53 am »
Allright I get it. Bad idea. No, Wrong, Moron. Inklings are still on the table though.

Offline LytaRyta

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Re: Stuff I'd love to see in XPiratez!
« Reply #356 on: April 05, 2019, 10:26:11 pm »
@dioxine

just whole such ~~ Stealth Spy / "secret Agent" role play, lore line

yap, such overall Stealt Spy Agent roleplay style :

all_stealth _equipments >

clothes, costumes
stealth'ish outfits (clothes),
camouflage uniforms (costumes),
almost invisible outfits
undetectable,  low-profile, stealth armours


also anothers equipments fitting for this such top -secret Spy roleplay style


and stealth weapons for stealth spy too - for example, weapons like (short) sniper ("sniper "pistol", / rifle, - but all -made, form from plastics, plastasteel, /duraplast..


stealth plastasteel, or duraplastics (extended) "sniper" pistol, for stealth spy roleplay


stealth (shortened) sniper -rifle, made all from plastasteel

etc..
« Last Edit: April 05, 2019, 11:29:24 pm by LytaRyta »

Offline LytaRyta

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Re: Stuff I'd love to see in XPiratez!
« Reply #357 on: April 11, 2019, 11:00:53 pm »
Black ~Eyes Gals (Kids, /teens, ..any ..persons in Piratez game)

https://en.wikipedia.org/wiki/Black-eyed_children

https://www.google.com/search?q=black+eyes+girl&source=lnms&tbm=isch&sa=X&ved=0ahUKEwi-8JTw6MjhAhUhDGMBHT_xARYQ_AUIDigB&biw=1440&bih=767


https://cdn.newsapi.com.au/image/v1/bcc069a767e3c6d03f4253d5a8bf697b




http://images5.fanpop.com/image/photos/31000000/black-eyed-girl-paranormal-witness-31042373-530-331.jpg




https://d1kvkzjpuym02z.cloudfront.net/5a9e39a7e4b079c7c5519653.jpg?Expires=2000254885&Signature=D2b~ZGthys149i1TPP6Zi0fj25YQacw-8uk3pKJwwKsYh~JdltS3Bpdjs-FHn~X-K74e2JpjT5qTWnsXW~fxYj3Mi~xyjhwqlhhTXPKEwPv1PAKKGyNJB2mGwpUmRMOCwTtUoIyeY-tEzMyrVSn4AgrYHZpjXG9IyuJLKx7eVSo_&Key-Pair-Id=APKAJXYWFXCDTRLR3EFA




https://data.whicdn.com/images/198270112/large.jpg







https://www.google.com/imgres?imgurl=https%3A%2F%2Fcdn.newsapi.com.au%2Fimage%2Fv1%2Fbcc069a767e3c6d03f4253d5a8bf697b&imgrefurl=https%3A%2F%2Fwww.news.com.au%2Ftechnology%2Fscience%2Fblack-eyed-children-real-or-just-a-creepy-myth%2Fnews-story%2F988409b3f5a67b3592a09159e1b31ba0&docid=jiKcnOrZYu2biM&tbnid=_BU12fIhB109sM%3A&vet=10ahUKEwigouas6cjhAhXR8OAKHfrJAlQQMwg_KAEwAQ..i&w=650&h=366&bih=767&biw=1440&q=black%20eyes%20girl&ved=0ahUKEwigouas6cjhAhXR8OAKHfrJAlQQMwg_KAEwAQ&iact=mrc&uact=8#h=366&imgdii=_BU12fIhB109sM:&vet=10ahUKEwigouas6cjhAhXR8OAKHfrJAlQQMwg_KAEwAQ..i&w=650



https://www.google.com/imgres?imgurl=https%3A%2F%2Fd1kvkzjpuym02z.cloudfront.net%2F5a9e39a7e4b079c7c5519653.jpg%3FExpires%3D2000254885%26Signature%3DD2b~ZGthys149i1TPP6Zi0fj25YQacw-8uk3pKJwwKsYh~JdltS3Bpdjs-FHn~X-K74e2JpjT5qTWnsXW~fxYj3Mi~xyjhwqlhhTXPKEwPv1PAKKGyNJB2mGwpUmRMOCwTtUoIyeY-tEzMyrVSn4AgrYHZpjXG9IyuJLKx7eVSo_%26Key-Pair-Id%3DAPKAJXYWFXCDTRLR3EFA&imgrefurl=https%3A%2F%2Fwww.bulbapp.com%2Fu%2Flegend-research-black-eyed-children&docid=Pj2j-zeyD6ik3M&tbnid=J_JSqTG0qc7sIM%3A&vet=10ahUKEwigouas6cjhAhXR8OAKHfrJAlQQMwhjKBgwGA..i&w=600&h=315&bih=767&biw=1440&q=black%20eyes%20girl&ved=0ahUKEwigouas6cjhAhXR8OAKHfrJAlQQMwhjKBgwGA&iact=mrc&uact=8#h=315&imgdii=J_JSqTG0qc7sIM:&vet=10ahUKEwigouas6cjhAhXR8OAKHfrJAlQQMwhjKBgwGA..i&w=600

« Last Edit: April 13, 2019, 05:54:20 pm by LytaRyta »

Offline Dakkdakk

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Re: Stuff I'd love to see in XPiratez!
« Reply #358 on: April 18, 2019, 07:49:09 pm »
Not a really interesting suggestion, but It'd be cool if autoguns had another ammo option, right now (actualy I'm not sure since I haven't played the new version yet) they only get the usual AP/Plastasteel munitions, and even when upgraded to gyro autoguns, they're still weaker and less useful than smartguns, while not being much easier to acquire, and while the player can technically get them earlier than smartguns, it doesnt take much longer to get to the required tech, and by then the player will likely just ditch the autoguns for smartguns since they're pretty much better in every way.
There's also an incentive for the player to not bother making autoguns since earlier on the only source of anti grav units are academy drones, and you need those to make yourself some flying armor, while it takes a good while for the player to be able to use slave AIs for anything other than autoguns, and slave AIs are technically easier to get earlier on, since you can get them off of distress signal missions and downed/landed UFOs, which while not always as easy as academy labs, are definitely more numerous.

Maybe autoguns could get WP rounds or something, working like larger, beefier scorpion.
« Last Edit: April 18, 2019, 07:54:50 pm by Dakkdakk »

Offline legionof1

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Re: Stuff I'd love to see in XPiratez!
« Reply #359 on: April 19, 2019, 01:21:09 am »
While you do have a point about the relative availability of materials, the gyro autogun is not total outclassed by the smartgun, it might not get as much damage, but it is both more accurate(65%/70% vs 60%/60%) and longer base range in both snap and auto modes(22/22 vs 20/15), as well as marginally faster to fire.

The last upgrade of the autogun does have one unique ammo and in the right hands is one of the highest accuracy multi shot snap/rapid fire style guns.