well it worked! mostly.... looks like some sort of tileset issue now.. but It worked!...mostly.
That mess of stairs screens and tile walls is supposed to be forest tiles.... might be because im using the editor from the steam installed xcom location. not the openxcom location. Crap another question, how do i do elevators in the Map editor (the one from the Master tools git.) Wlll crap i tried to move where the editor was drawing its assests and borked everything, now i need to rebuild the map tree to the custom maps i was working on and it seams to have lost the forest tile references for the surface-mapped base maps.(i will figure out how to rebuild my map tree and rebuild my tiles later)* i am a huge derp for not saving my maptree i guess?
I have been told the error in the image here is due to maps not allowing more than a certain number of tiles.
will attempt to find ways to work within this limit.)