Hey, I like that, though the only problem I can think of on making this happen is that I don't know how to specify in the .rul files on how to make these traitors appear only once a certain point in the game is achieved. I can lock the retaliation runs via research, but I absolutely no knowledge on how to do it on the alien UFOs and missions. I tried back then to have the traitors to be assigned with a terror pool, which will only happen if research A is complete, however the did appear even though the requirements for their appearance has not been reached yet. Thanks for that cool wall of text, I'll implement it on the ufopaedia page on the mod, and maybe try some experiments to make some of your ideas to work