Update by Meridian: updated to v0.2.1 to run on the latest nightly, download here:
https://openxcom.org/forum/index.php/topic,5666.msg114975.html#msg114975BACKGROUND:The year is 1980. Mankind has landed on the Moon, put satellites into orbit and has begun reaching further into space. As governments and private organisations send probes further and further towards the stars and scientists transmit signals into the sky, little does humanity realise just how much attention they are drawing to themselves.
At first, it was all just rumours and gossip - Tall tales of metal men and lizard people walking the streets. Eminent scientists and politicians going missing, vanishing without trace. But soon the tales became news - photographs of terrifying creatures and mechanical terrors hit the headlines as the Earth's infrastructure came under assault. It was undeniable - the Earth was under attack.
Following an emergency session of the United Nations, a rapid-response organisation was established to combat the extra-terrestrial threat - The United Nations Intelligence Taskforce, or U.N.I.T.
Operating under the auspices of the United Nations and the guidance of an alien humanoid known only as the Doctor, UNIT's remit was to investigate and combat paranormal and extra-terrestrial threats to the Earth.
With the mysterious and elusive Doctor at their side, U.N.I.T stood firm against dozens of threats to the human race, but then suddenly the Doctor disappeared.
As the Doctor's enemies take advantage of his absence to step up their efforts against the Earth, U.N.I.T must stand alone against the increasing threat from outer space. Can they keep the Earth safe? Perhaps, more importantly, can they find the Doctor?
26/08/2017Version 0.2 is now available for download: https://drive.google.com/open?id=0B4iARS4J-Bx8M1NUemNpQUZHUWc
A couple of points to make: -
1.) It's a work in progress (obviously)
2.) Alien races have not yet been integrated into the campaign, so V.01 is only so you can have a chance to fight them in quick battle mode.
3.) Races are missing unique inventory corpse items.
4.) Daleks / Cybermen / Toclafane are basically done. All other races are WIP so fight at your own risk.
DEVELOPMENT PROGRESS:The below is a rough guide of my intentions, and an estimated percentage of how complete each element is. This is by no means a guaranteed content list, as I will undoubtedly add to it as I go, more of a rough reminder to me as to what I'm supposed to be working on.
RACES:Daleks [90%]
Cybermen [90%]
Sontarans [50%]
Autons [50%]
Silurians [30%]
Sea Devils [30%]
Toclafane [90%]
Weeping Angels [80%]
Vashta Nerada [80%]
Ogri [80%]
TECHNOLOGIES:UNIT Field Uniform [90%]
UNIT Officer Uniform [90%]
GR7A Harrier [90%]
C-130 Transport [90%]
Learjet [90%]
L1A1 Infantry Rifle [90%]
RPG-7 [90%]
New Maps:0%
New Ships:Cyberman Shuttle [0%]
Dalek Shuttle [90%]
Daleks!
Sontarans!
Cybermen!
Dogs!
Suggestions are welcomed. Once I release I'll be desperate for feedback on unit balance and bug fixing. Also, if anyone else feels like chipping in with any contributions, feel free.