So I'm using this...
extraSprites:
- type: MAN_0F0.SPK
singleImage: true
files:
0: Resources/GenderDetail/man_0f0.png
- type: MAN_0F4.SPK
singleImage: true
files:
0: Resources/GenderDetail/NoArmor_F_Blonde_Curls.png
- type: MAN_0F8.SPK
singleImage: true
files:
0: Resources/GenderDetail/NoArmor_F_Blonde_Crop.png
...it's the only change I've made, seems to work, so far no "man_0f0" but that's rng I guess.
You can see two of the three randomly selected paperdolls ingame below.
So now I need to learn how to save my images properly in GIMP lol. I think I've been lucky up till now, there's plenty of topics on that though, so I'll have a dig around.
My plan is to divide up races like so
-North Western (European)
-Southern (African)
-Eastern (Non-Islamic Asia)
-Middle-Eastern (Islamic Arabian)
It seems a bit silly to lose a spot for an Islamic portrait selection, this is just to avoid having a Sikh character portrait assigned to a "Mohammed" name.
Does anyone know a better way to divide up names and races between the 4 skin-tones?
Shorter term though for north-western I'm working on these...
Spoiler:
1.cropped-hair, blonde/ginger/brunette //DONE
2.curly hair, blonde //DONE
3.straight hair, blonde //DONE
4.curly hair, ginger //DONE
5.straight hair, ginger
6.curly hair, brunette
7.straight hair, brunette
8.curly hair, black
9.straight hair, black
10.cropped hair, black // DONE
11.punk green
12.punk pink
13.glasses
14.sunglasses
15.ott feminine
16.ott masculine
We'll see what of that I can do this weekend