Ok, time for a long post... sorry for the akward english type-writing allready.
edit2: Scroll down to get files if you dont care this babble ;P So the X-Com 'n Alien weaponery. I created these Xcom weapon sprites since there is all-n-all allready pistols, rifles, HMGs n such for Xcom allready so i tried this time to
create something diffrend.
SMGs: i was hoping to have FULL auto mode to shoot as well as snap shot. could be doing same amount of damage as pistol does now... spray n pray anyone?
Flamer:... well its a flamer,
https://lolbot.net/pix/17397.gifMagnum: Needed more sidearms, with bigger punch!
Taser: Could be a short-ranged, battery carries 2 shots, for balance that ppl wouldnt only use this than ...brainfreeze.. rodstick? Could be less powerful than that.
LAW: Simple lightweight bazooka with 1 shot, after usage can be thrown away as its then used. Has lighter punch than the orginal rocket launcher?
Alien weaponery:For these i tried to make them look-a-like the aliens themselfs, have a some sort of their very own weaponery. Alltough i dont have much of ideas what kind of projectiles
these could shoot or even make
Snakegun: Something that shoots acid? acid-spray flamethrower?.. or like blasterbomb with hazardous gas, maybe?
FloaterSMG??: none... shoots discs?
https://www.youtube.com/watch?v=I8F92p1ept0Ethreal Railgun/Gaussgun: See the image. Design came straight from the District 9 movies alien weaponery.
Sectoid Raygun: Some classical oldie ufo movie gun... could have these round O:s projectiles ?
Floater-somethingsomething: a Sonic weapon? no ideas from me :p
Chryssalid Leechgun: Organic weapon that shoot leeches, basically same idea that Half-life alien grunt had but something more dramatic. by that "appply awesome ani"
i ment death animation of when it would blow up ( zombie raises hands to sky and eyes get swollen up when it finally pops) ..
But for you who code these and mod these, these can be anything else what you just want, these are just merely my view of points what these could be MOON NAZIS was supposed to be this small "eastern-egg" mini-campaign for OpenXcom with the orginal campaign, in some day nazis would just invade earth for-no-good-reason and just terrorise ... once you had captured one of the leaders, you could had the moon-ish solution where you could travel to moon, and fight them off in the "swaztika" base.. i know much related to iron sky movie :p . ..Enemy types:
Soldier: (as in picture) - Carries modified MP40 or a modd.Rifle
Soldier AT: (as in picture) - Carries modified Panzer-somethingsomething-bazooka
Tank: (as in picture, a Hetzer like small tank, wich is fitted with one half-man, meaning that it only has torso-head-hands...[ dead nazi -> reanimated -> fitted to operate tank])
Officer: cap n uniform, carries luger
Sturmnazi: Armored soldier, reanimated, biggerbadder etc. MG42... something like jin-roh
https://www.cinefagos.com/wp-content/uploads/2012/12/jin_01-300x203.jpg Clone-Hitler: the Boss! ;P ... imagine wolfenstein 3d. ...or a floating brain in a fishbowl.
OPTIONAL: Scientist: operates at the moonbase, carries something lightarmed.
... And finally when you'v had finished the nazis you could aquire re-animate technology wich would make dead soldiers back to use... could be fearless, but still fragile...
basically X-Com Zombie soldiers.
But i guess this kind of "mini" project would be quite huge to make alone, so i discontinued making this further (all the ships, soldiers, maps etc etc..)
ALIEN WORSHIPPER CULTIST.Had this design made when someone talked about worshippers, dunno was it here, but then i looked at the X-Com Apocalypse that it had some sort of cultist so
why not in Openxcom also
Could be duable, partly , since its not that much of work (atleast graphically) ,cultists with their weaponery could be quite easily made. (e.g. make 1 cultist and recolor it to another one and use the civilian to re-color it to ... "redneck?" look.. 3 new enemies! ...(well 4 if you redneccise the civilian women also)
Problematic would be ,i guess the mapping? ..About coding i have no idea how hard it would be to import in. This would give some variation to base invasion missions.
Another one i was thinking how about diffrend kind of terror missions? like VIP escort? ... land in terror mission, search VIP ,take it back to landing craft.
But now i need to stop , here let me show you my pouykeymons down below... Weapon pack with X-Com weaponary and only Alien inventory. Not finished, but guess ill share these ones for now, will finish them later
NOTICE that these havent been tested in anyways , not sure if they fit right in the inventory screen.
Also i re-edited the Combat armor inventory screens couple hours ago, also i made some edits to README.txt (for easier to understand who hasnt never tried these.)
i'll guess ill put those to Xcommods website in sometime then. Now, out cu!