Luke granted me a access to his openxcom site ,so go look at there
... updates coming to there more often than here. Any feedback is great, good or bad, post it here.
https://openxcommods.weebly.com/ryskeliinis-mods.html----------------------------------------------------------------------------------------------------------------------------------------------
hi! been lurking these forums for a while now, and today decided to join the fun
just here to show something iv been making..
this is still in work in progress. First one is new armor sprite for soldiers, combat suit. basically just a helmet, vest and kneepads... made with photoshop. only frontal sprite made ( over 9000 sprites to go? ;P ) ..could decrease the damage made by alien grens and explosives?...
and for the request , is there way to get the soldier sprites from GIMP to photoshop in *.psd format? ..talking
about this...
https://openxcommods.weebly.com/uploads/1/1/8/4/11849982/xcom_0_layered_composite_sprites.zip ... i liked the idea of having all necessary sprites in all standing poses seperated by layers, but for editing, i really really want to avoid using GIMP... also is that pack missing the walking sprites?... altough awesome job with the pack
Second picture is just a concept idea for xcom ... since there is tanks in xcom ,why not to have some androids to fight with xcom soldiers ..could be researchable in mid game... useful for "first to go, first to die" and for scouting. no more "FFFF- my best soldier died after getting out of the craft" ...well atleast lesser times.
quick update: now with ingame design.
thats all for now. cu!
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UPDATE!: Combat suit is done, download link is:
https://www4.zippyshare.com/v/74899563/file.htmlfeatures: Battlescape sprites, battlescape corpse, inventory dolls & corpse. only few hand sprites are edited slightly. (just noticed that it looks better with xcom orginal hand sleeves on... viewers choise tho)
installing notes: ...uhh do i need to even bother? use pckview :p
NOTE: iv only tested this in dosbox using xcom and noticed there is some color bugging when animation starts moving(known problem?). i had no time to test this in openxcom, but it should work. But enjoy! you'r free to do changes for your likeing if you want to use it in your mods and host that file. just give atleast a credit for me if you use it.
cheers, im off for a trip. hopefully i didnt forget to add something important...
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2nd UPDATE! Sectoids Retarded Cousin, just for lulz
https://www5.zippyshare.com/v/65008454/file.htmlfeat. Battlescape anims & corpse, inventory corpse.
This is just a simple edit for the sectoid... at the weekend when i was bit drunk i had this vision of this little abomination sectoid.. retarded cousin of sectoids. just really had to make this for the laughs. Use freely in your mods if needed. (it can always be something else than retarded cousin, maybe a sectoid without a suit or lower intelligent sectoid, your choise.)